aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl
Commit message (Expand)AuthorAge
* Add shading language version to GL dumpGravatar Jim Van Verth2017-06-27
* Restrict acceptable bounds for uploading data to mip levels on GPUGravatar Greg Daniel2017-06-26
* Revert "Revert "Clean up onTransferPixels""Gravatar Jim Van Verth2017-06-22
* Add GL_APPLE_sync supportGravatar Brian Osman2017-06-21
* When flushing a surface with semaphores, have last semaphore op call glFlushGravatar Greg Daniel2017-06-21
* Revert "Clean up onTransferPixels"Gravatar Jim Van Verth2017-06-21
* Clean up onTransferPixelsGravatar Jim Van Verth2017-06-21
* Add return to surface semaphore calls to indicate when we don't support themGravatar Greg Daniel2017-06-19
* Revert "Revert "Remove Gr*Gpu includes from header files.""Gravatar Greg Daniel2017-06-16
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Gravatar Greg Daniel2017-06-16
* Revert "Add API for flushing surfaces with gpu semaphores"Gravatar Greg Daniel2017-06-15
* Revert "Remove Gr*Gpu includes from header files."Gravatar Greg Daniel2017-06-15
* Remove Gr*Gpu includes from header files.Gravatar Greg Daniel2017-06-15
* Add API for flushing surfaces with gpu semaphoresGravatar Greg Daniel2017-06-15
* Remove GrGpu.h from GrResourceProvider.hGravatar Robert Phillips2017-06-15
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* use statically linked glGetShaderPrecisionFormat on AndroidGravatar Brian Salomon2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* Revert "Add GrPrimitiveType::kLinesAdjacency"Gravatar Ravi Mistry2017-06-13
* Add GrPrimitiveType::kLinesAdjacencyGravatar Chris Dalton2017-06-13
* Move Flags from GrRenderTarget to GrTypesPriv.h & renameGravatar Robert Phillips2017-06-13
* Revert "Revert "Expand partial render target write pixels workaround.""Gravatar Brian Salomon2017-06-12
* Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.Gravatar Brian Salomon2017-06-12
* Retract GrTexture.h a bitGravatar Robert Phillips2017-06-09
* Add flush before drawing lines workaround for Adreno 3xxGravatar Brian Salomon2017-06-08
* Use nextafter rather than std::nextafter, it's more widely availableGravatar Mostyn Bramley-Moore2017-06-08
* Don't reuse failed buffers as scratchGravatar Robert Phillips2017-06-08
* Disable buffer mapping on Galaxy J5Gravatar Brian Salomon2017-06-08
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
* Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for A...Gravatar Robert Phillips2017-06-07
* Limit Adreno 4xx stencil clear workaround to older driversGravatar Brian Salomon2017-06-07
* Revert "Revert "Workaround Adreno driver issue with stencil clears.""Gravatar Mike Klein2017-06-06
* Revert "Workaround Adreno driver issue with stencil clears."Gravatar Mike Klein2017-06-06
* Workaround Adreno driver issue with stencil clears.Gravatar Brian Salomon2017-06-06
* sk_sp-ify GrResourceProvider some moreGravatar Robert Phillips2017-06-05
* Re-enable single channel renderability for ANGLE ES2Gravatar Robert Phillips2017-06-05
* Disable single channel renderability for ANGLE ES2Gravatar Robert Phillips2017-06-02
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-02
* Omnibus: Push instantiation of GrTextures later (post TextureSampler)Gravatar Robert Phillips2017-06-02
* Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"Gravatar Brian Osman2017-06-01
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-01
* Revert "Expand texturability testing to cover mip-mapped textures, and fix iOS"Gravatar Brian Osman2017-06-01
* Expand texturability testing to cover mip-mapped textures, and fix iOSGravatar Brian Osman2017-06-01
* Blacklist sRGB MSAA on AMD (ATI) MacsGravatar Brian Osman2017-05-31
* Add support for instanced drawsGravatar Chris Dalton2017-05-31
* enable geometry shader support in GrGLShaderStringBuilderGravatar Ethan Nicholas2017-05-31
* Revert "Expand partial render target write pixels workaround."Gravatar Brian Salomon2017-05-31
* Expand partial render target write pixels workaround.Gravatar Brian Salomon2017-05-31
* Fix glDrawRangeElementsGravatar Chris Dalton2017-05-30