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Commit message (Expand)AuthorAge
* Fix extension suffic for getting procs from GL_EXT_debug_marker on ESGravatar Brian Salomon2017-01-26
* Look for GenerateMipMapEXTGravatar Brian Salomon2017-01-23
* Continue making Ganesh use absolute texture coordinates - take 2Gravatar Robert Phillips2017-01-20
* Replaced all calls to fragmentPosition() with sk_FragCoordGravatar Ethan Nicholas2017-01-19
* Make GL_RED workaround only be triggered by osmesaGravatar Brian Salomon2017-01-19
* Remove kIndex_8_GrPixelConfigGravatar Brian Osman2017-01-12
* SkTypes.h : move SkAutoMalloc into SkAutoMalloc.hGravatar Hal Canary2017-01-11
* Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"Gravatar Kevin Lubick2017-01-11
* SkTypes.h : move SkAutoMalloc into SkAutoMalloc.hGravatar Hal Canary2017-01-11
* Fix overwriting of config flags in a few casesGravatar Brian Osman2017-01-11
* Add Gray8 pixel configGravatar Brian Osman2017-01-10
* Revert "Add Gray8 pixel config"Gravatar Brian Osman2017-01-10
* Add Gray8 pixel configGravatar Brian Osman2017-01-10
* Misc batch->op cleanup Part 1 of 2Gravatar Brian Salomon2016-12-21
* Added SkLRUCache.h and converted GPU program cache to use it.Gravatar Ethan Nicholas2016-12-15
* Workaround freeze on Mac Chrome when checking read pixel config support.Gravatar Brian Salomon2016-12-15
* re-land of added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-13
* Revert "added sk_FragCoord support to skslc"Gravatar Greg Daniel2016-12-12
* added sk_FragCoord support to skslcGravatar Ethan Nicholas2016-12-12
* Make command buffer sRGB mip-mapping more predictableGravatar Brian Osman2016-12-09
* Rename GrBatchFlushState to GrOpFlushStateGravatar Brian Salomon2016-12-07
* Skip the sRGB mip-map testing on command bufferGravatar brianosman2016-12-07
* Two (related) changes here:Gravatar brianosman2016-12-02
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Rename GrDrawBatch->GrDrawOpGravatar Brian Salomon2016-12-01
* Fix error: ‘access’ may be used uninitialized in this functionGravatar Joe Gregorio2016-11-30
* Make GrGpuCommandBuffer infer its render target from first drawGravatar Brian Salomon2016-11-30
* Remove caps image storage caps hack.Gravatar Brian Salomon2016-11-29
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Rm assert that image texture array is null unless GrCaps has images support.Gravatar Brian Salomon2016-11-29
* Add #define for Nsight compatibilityGravatar Jim Van Verth2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Remove old driver bug workaround for glTexStorage.Gravatar Brian Salomon2016-11-28
* removed textureProj() and legacy texture functions from skslGravatar Ethan Nicholas2016-11-28
* Revert "Revert "make it illegal to include SkXfermode.h""Gravatar Mike Reed2016-11-23
* Revert "make it illegal to include SkXfermode.h"Gravatar Greg Daniel2016-11-23
* make it illegal to include SkXfermode.hGravatar Mike Reed2016-11-23
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Revive geometry shadersGravatar csmartdalton2016-11-21
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Remove GrGLSLSampler type and subclassesGravatar Brian Salomon2016-11-21
* re-land of switched skslc from std::string to SkStringGravatar Ethan Nicholas2016-11-21
* Revert "switched skslc from std::string to SkString"Gravatar Greg Daniel2016-11-20
* Fix typo in GrGLCapsGravatar elemental2016-11-18
* Remove unnecessary attribute and varying type modifiersGravatar Brian Salomon2016-11-18