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Commit message (
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Author
Age
*
Beginning to refactor nvpr code
joshualitt
2014-10-31
*
Cleanup: Go with SkDebugf instead of GrPrintf.
tfarina
2014-10-31
*
Separate out GrSurfaceConfig's fields from other structs used to create GrGL*...
bsalomon
2014-10-29
*
clear stencil clip on draw target
joshualitt
2014-10-29
*
OptState owns program descriptor
joshualitt
2014-10-28
*
rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags
bsalomon
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #8 id:120002 of https...
joshualitt
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #6 id:100001 of https...
joshualitt
2014-10-27
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-27
*
Scissor rect on drawinfo
joshualitt
2014-10-27
*
Clip mask manager sets stencil on draw type
joshualitt
2014-10-27
*
Revert of Clip mask manager sets stencil on draw type (patchset #3 id:40001 o...
joshualitt
2014-10-27
*
Clip mask manager sets stencil on draw type
joshualitt
2014-10-27
*
bug fix for k1
joshualitt
2014-10-24
*
Add gpu support for glVertexAttrb1f, 2fv, and 3fv
egdaniel
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c...
joshualitt
2014-10-24
*
Added varying struct
joshualitt
2014-10-24
*
Don't use MIP filter mode on compressed textures
bsalomon
2014-10-23
*
GP Emit Code takes a struct
joshualitt
2014-10-22
*
Bug fix for es 3.00 fb fetch
joshualitt
2014-10-21
*
bug fix for glsl identity string
joshualitt
2014-10-17
*
Revert of Revert of Support GLSL es 3.00 (patchset #1 id:1 of https://coderev...
rmistry
2014-10-17
*
Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.ch...
rmistry
2014-10-17
*
Support GLSL es 3.00
joshualitt
2014-10-16
*
Refactor SkGLContext to be actually extendable
kkinnunen
2014-10-15
*
Last round of effect->processor (for now)
bsalomon
2014-10-15
*
More effect->processor cleanup
bsalomon
2014-10-15
*
Only use sized format on IMG/ES3 for single channel.
bsalomon
2014-10-14
*
Use GL_R8 rather than GL_RED for glTexImage2D on IMG/ES3. Check for failure o...
bsalomon
2014-10-14
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Remove tab parameter from GrGLSLMulVarBy4f function
egdaniel
2014-10-09
*
gl programs rewrite
joshualitt
2014-10-09
*
Make the Sk GL context class an abstract base class
kkinnunen
2014-10-09
*
Revert of Make the Sk GL context class an abstract base class (patchset #4 id...
bsalomon
2014-10-08
*
Revert of speculative fix for ios (patchset #1 id:1 of https://codereview.chr...
bsalomon
2014-10-08
*
speculative fix for ios
Brian Salomon
2014-10-08
*
Make the Sk GL context class an abstract base class
kkinnunen
2014-10-08
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.c...
joshualitt
2014-10-07
*
gl programs rewrite
joshualitt
2014-10-07
*
Make createOptDrawState return NULL if we would end up not drawing
egdaniel
2014-10-07
*
Plumb OptDrawState down to VertexShaderBuilder
egdaniel
2014-10-06
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