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* Add flag for window rectangles to GrRenderTargetGravatar csmartdalton2016-08-10
* Restore scratch texture reuse on Adreno.Gravatar brianosman2016-08-09
* Include EXT_window_rectangles APIGravatar csmartdalton2016-08-09
* Remove color-dodge/burn from NVIDIA blacklist on 355.00+Gravatar csmartdalton2016-08-04
* SkRTConf: eliminateGravatar halcanary2016-08-04
* Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...Gravatar mtklein2016-08-03
* SkRTConf: reduce functionality to what we use, increase simplicityGravatar halcanary2016-08-03
* Add ES 3.0 fallback for instanced renderingGravatar csmartdalton2016-07-29
* Add test configs for instanced renderingGravatar csmartdalton2016-07-29
* Merge ProgramDesc's for GL and VulkanGravatar egdaniel2016-07-29
* require semi at the end of SkASSERT and friendsGravatar caryclark2016-07-27
* Allow GrReducedClip to take non-integer query boundsGravatar csmartdalton2016-07-22
* Don't ask GLX for EGL procs.Gravatar mtklein2016-07-22
* Reenable support for CHROMIUM_set_uniform_locationGravatar bsalomon2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...Gravatar robertphillips2016-07-21
* Remove DrawFace enum from GrPipelineBuilderGravatar robertphillips2016-07-21
* Add integer array uniforms to GL and VulkanGravatar fmenozzi2016-07-20
* Fix debugging code for tracing texture creationGravatar brianosman2016-07-19
* Convert readSurfacePixels to use a draw context instead of a textureGravatar bsalomon2016-07-19
* Fix GrGLInterface::validate() to check for GL_OES_sample_shading on ES contextsGravatar bsalomon2016-07-19
* Remove guards in GrGLInterface::validate() for functions that Chromium used t...Gravatar bsalomon2016-07-18
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13
* Add resource provider flag to avoid client-side buffersGravatar csmartdalton2016-07-13
* Fix GL shader sources getting truncated by ADB logGravatar csmartdalton2016-07-13
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-07-07
* Fix caching of sample locationsGravatar csmartdalton2016-07-06
* Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...Gravatar ksakamoto2016-07-05
* Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...Gravatar rmistry2016-07-04
* Fix caching of sample locationsGravatar csmartdalton2016-07-04
* Begin instanced rendering for simple shapesGravatar csmartdalton2016-06-30
* Remove support for GL discardsGravatar egdaniel2016-06-30
* Add a GL cap for instanced rendering to floating pointGravatar csmartdalton2016-06-27
* Have gpu createTestingOlyBackendTexture know if it is a render target or notGravatar egdaniel2016-06-24
* Support GL_SAMPLES queries in null contextsGravatar csmartdalton2016-06-23
* Start using GrGpuCommandBuffer in GrDrawTarget.Gravatar egdaniel2016-06-23
* Revert of Support GL_SAMPLES queries in null contexts (patchset #4 id:60001 o...Gravatar brianosman2016-06-23
* Support GL_SAMPLES queries in null contextsGravatar csmartdalton2016-06-22
* Tab -> spacesGravatar brianosman2016-06-22
* Revert of Support GL_SAMPLES queries in null contexts (patchset #2 id:20001 o...Gravatar brianosman2016-06-22
* Support GL_SAMPLES queries in null contextsGravatar csmartdalton2016-06-21
* Integers can now be passed as uniforms; needed for passing color count to fra...Gravatar fmenozzi2016-06-21
* Support texel and draw-indirect buffers in null GL contextsGravatar csmartdalton2016-06-21
* Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https:/...Gravatar brianosman2016-06-19
* Integers can now be passed as uniforms; needed for passing color count to fra...Gravatar fmenozzi2016-06-18
* Workaround NVIDIA driver bug with NV_sample_mask_override_coverageGravatar csmartdalton2016-06-15
* Better (?) interface for controlling sRGB-ness of mipmaps on GrTextureGravatar brianosman2016-06-13
* Move multisampleDisableSupport into GrCapsGravatar csmartdalton2016-06-10
* Fix glDraw*Indirect prototypesGravatar csmartdalton2016-06-09
* Add control of manual mipmapping to GrContextOptionsGravatar brianosman2016-06-09