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Commit message (
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Author
Age
*
Add flag for window rectangles to GrRenderTarget
csmartdalton
2016-08-10
*
Restore scratch texture reuse on Adreno.
brianosman
2016-08-09
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Include EXT_window_rectangles API
csmartdalton
2016-08-09
*
Remove color-dodge/burn from NVIDIA blacklist on 355.00+
csmartdalton
2016-08-04
*
SkRTConf: eliminate
halcanary
2016-08-04
*
Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...
mtklein
2016-08-03
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SkRTConf: reduce functionality to what we use, increase simplicity
halcanary
2016-08-03
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Add ES 3.0 fallback for instanced rendering
csmartdalton
2016-07-29
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Add test configs for instanced rendering
csmartdalton
2016-07-29
*
Merge ProgramDesc's for GL and Vulkan
egdaniel
2016-07-29
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require semi at the end of SkASSERT and friends
caryclark
2016-07-27
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Allow GrReducedClip to take non-integer query bounds
csmartdalton
2016-07-22
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Don't ask GLX for EGL procs.
mtklein
2016-07-22
*
Reenable support for CHROMIUM_set_uniform_location
bsalomon
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 o...
robertphillips
2016-07-21
*
Remove DrawFace enum from GrPipelineBuilder
robertphillips
2016-07-21
*
Add integer array uniforms to GL and Vulkan
fmenozzi
2016-07-20
*
Fix debugging code for tracing texture creation
brianosman
2016-07-19
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Convert readSurfacePixels to use a draw context instead of a texture
bsalomon
2016-07-19
*
Fix GrGLInterface::validate() to check for GL_OES_sample_shading on ES contexts
bsalomon
2016-07-19
*
Remove guards in GrGLInterface::validate() for functions that Chromium used t...
bsalomon
2016-07-18
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
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Add resource provider flag to avoid client-side buffers
csmartdalton
2016-07-13
*
Fix GL shader sources getting truncated by ADB log
csmartdalton
2016-07-13
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Begin instanced rendering for simple shapes
csmartdalton
2016-07-07
*
Fix caching of sample locations
csmartdalton
2016-07-06
*
Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001...
ksakamoto
2016-07-05
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Revert of Fix caching of sample locations (patchset #3 id:40001 of https://co...
rmistry
2016-07-04
*
Fix caching of sample locations
csmartdalton
2016-07-04
*
Begin instanced rendering for simple shapes
csmartdalton
2016-06-30
*
Remove support for GL discards
egdaniel
2016-06-30
*
Add a GL cap for instanced rendering to floating point
csmartdalton
2016-06-27
*
Have gpu createTestingOlyBackendTexture know if it is a render target or not
egdaniel
2016-06-24
*
Support GL_SAMPLES queries in null contexts
csmartdalton
2016-06-23
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Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
Revert of Support GL_SAMPLES queries in null contexts (patchset #4 id:60001 o...
brianosman
2016-06-23
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Support GL_SAMPLES queries in null contexts
csmartdalton
2016-06-22
*
Tab -> spaces
brianosman
2016-06-22
*
Revert of Support GL_SAMPLES queries in null contexts (patchset #2 id:20001 o...
brianosman
2016-06-22
*
Support GL_SAMPLES queries in null contexts
csmartdalton
2016-06-21
*
Integers can now be passed as uniforms; needed for passing color count to fra...
fmenozzi
2016-06-21
*
Support texel and draw-indirect buffers in null GL contexts
csmartdalton
2016-06-21
*
Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https:/...
brianosman
2016-06-19
*
Integers can now be passed as uniforms; needed for passing color count to fra...
fmenozzi
2016-06-18
*
Workaround NVIDIA driver bug with NV_sample_mask_override_coverage
csmartdalton
2016-06-15
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Better (?) interface for controlling sRGB-ness of mipmaps on GrTexture
brianosman
2016-06-13
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Move multisampleDisableSupport into GrCaps
csmartdalton
2016-06-10
*
Fix glDraw*Indirect prototypes
csmartdalton
2016-06-09
*
Add control of manual mipmapping to GrContextOptions
brianosman
2016-06-09
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