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Commit message (
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Author
Age
*
Revert of Remove gpu support for willUseHWAALines. (https://codereview.chromi...
egdaniel
2014-07-29
*
Some fixes around GrContext::abandonContext:
bsalomon
2014-07-29
*
Remove gpu support for willUseHWAALines.
egdaniel
2014-07-29
*
Finish removing GrTHashTable
robertphillips
2014-07-29
*
Rename GrGpuObject to GrGpuResource
bsalomon
2014-07-25
*
Revert "Revert of Use the GrCacheable ID to eliminate the need for notificati...
bsalomon
2014-07-22
*
Add a GrPathRange class
cdalton
2014-07-21
*
Remove gpu shader optimatization for solid white or trans black colors
egdaniel
2014-07-21
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
Replace GrTHash with SkTDynamicHash
robertphillips
2014-07-20
*
Revert of Use the GrCacheable ID to eliminate the need for notifications to G...
robertphillips
2014-07-20
*
Fix alpha textures in NV ES3 contexts on Windows.
bsalomon
2014-07-17
*
Add IsPath to GrGLInterface
cdalton
2014-07-17
*
Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL whe...
bsalomon
2014-07-17
*
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...
bsalomon
2014-07-17
*
Add new ASTC pixel config
krajcevski
2014-07-16
*
32 bpp floating point textures
joshualitt
2014-07-16
*
Revert of Reopened: Caching the result of readPixelsSupported (https://codere...
bungeman
2014-07-16
*
Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of...
mtklein
2014-07-16
*
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...
bsalomon
2014-07-15
*
Caching the result of readPixelsSupported
piotaixr
2014-07-15
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Revert of Remove gpu shader optimatization for solid white or trans black col...
egdaniel
2014-07-11
*
Remove gpu shader optimatization for solid white or trans black colors
egdaniel
2014-07-11
*
Improve gpu tracing when applying markers directly to gpu target
egdaniel
2014-07-09
*
Revert of Make GrGLConfigConversionEffect work for Imagination and some other...
bsalomon
2014-07-09
*
Make GrGLConfigConversionEffect work for Imagination and some other GPUs.
changjun.yang
2014-07-09
*
Remove use of GrEffectRef from draw state and below.
bsalomon
2014-07-07
*
Add Instant Trace Event for shader compilation in gpu which outputs shader te...
egdaniel
2014-07-07
*
Revert of Caching the result of readPixelsSupported (https://codereview.chrom...
reed
2014-07-03
*
Caching the result of readPixelsSupported
piotaixr
2014-07-03
*
Add functions to support NV_path_rendering in OpenGL ES
kkinnunen
2014-07-02
*
When performing offscreen rendering on windows, attempt to use a pbuffer cont...
bsalomon
2014-07-01
*
Fix ANGLE build wrong glGetString being called issue
bsalomon
2014-06-30
*
R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. ...
krajcevski
2014-06-30
*
Support using OpenGL ES context on desktop
kkinnunen
2014-06-30
*
"interface" is defined in Windows headers, so undef it in GrGLCaps so we don'...
george
2014-06-25
*
Remove special case gpu transforms for Identity and Translate
egdaniel
2014-06-24
*
Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...
bsalomon
2014-06-24
*
Revert of Support using OpenGL ES context on desktop (https://codereview.chro...
rmistry
2014-06-23
*
Revert of Add functions to support NV_path_rendering in OpenGL ES (https://co...
rmistry
2014-06-23
*
Add functions to support NV_path_rendering in OpenGL ES
kkinnunen
2014-06-22
*
Support using OpenGL ES context on desktop
kkinnunen
2014-06-22
*
Stop referencing gl_FragCoord z and w components.
bsalomon
2014-06-20
*
Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...
humper
2014-06-17
*
Revert of third try at landing improved blur rect; this time with more correc...
scroggo
2014-06-12
*
Add ifdef to not use function pointer that we don't have yet on Chromium??
krajcevski
2014-06-11
*
Allow compressed texture data to be updated.
krajcevski
2014-06-11
*
Fix a number of issues with iOS build.
jvanverth
2014-06-11
*
third try at landing improved blur rect; this time with more correctness
humper
2014-06-11
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