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path: root/src/gpu/gl
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* Fix Ganesh perspective projection bugGravatar robertphillips2015-09-17
* Create fragment processor for performing input color blend with child processorGravatar bsalomon2015-09-15
* Add onMemoryDump to GrContextGravatar ericrk2015-09-15
* fix up GrGLProgrambuilder precision on varyingsGravatar joshualitt2015-09-15
* Minor fix to attaching stencilsGravatar egdaniel2015-09-15
* Move some of the adding stencil attachment logic of Gpu and into Render Target.Gravatar egdaniel2015-09-14
* disable kIndex_8 gpu support for now -- seems to always be slowerGravatar reed2015-09-14
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* move GrGLPathProcessor back into GrPathProcessorGravatar joshualitt2015-09-11
* remove path specific program building classesGravatar joshualitt2015-09-11
* Start trying to collapse path program stuffGravatar joshualitt2015-09-11
* Remove batchtrackerGravatar joshualitt2015-09-11
* Fix texture creation on stencil format test codeGravatar egdaniel2015-09-10
* Late creation of GrPathProcessorGravatar joshualitt2015-09-10
* Calculate pixel config and stencil fmt pairs once per pixel config.Gravatar egdaniel2015-09-10
* emitChild() used to generate a mangled outputColor based on the parent's outp...Gravatar wangyix2015-09-08
* skia: Replace CommandBuffer_ with eglGravatar hendrikw2015-09-01
* Remove GrGpuTraceMarker hooks until we rethink the designGravatar joshualitt2015-09-01
* GrGLBlend::AppendPorterDuffBlend now supports kClear_ModeGravatar wangyix2015-09-01
* Various minor cross-platform changesGravatar jvanverth2015-09-01
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
* nullptr isn't an int; this is what we wantGravatar halcanary2015-08-27
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Fix assertion about GPU memory size when the target is not FBO 0Gravatar chinmaygarde2015-08-27
* Remove GrStagedProcessor, remove the word Stage as it applies to FPsGravatar bsalomon2015-08-27
* Remove deprecated usage of SkNEW and SkDELETEGravatar mdempsky2015-08-26
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Revert of Remove GrStagedProcessor, remove the word Stage as it applies to FP...Gravatar rmistry2015-08-26
* Remove GrStagedProcessor, remove the word Stage as it applies to FPsGravatar bsalomon2015-08-26
* Fix for copy surface not handling dirty contextGravatar joshualitt2015-08-21
* Use stencil ops that don't issue writes whenever possibleGravatar vbuzinov2015-08-21
* Add ANGLE workaround to prefer flushes over VRAM usageGravatar robertphillips2015-08-20
* Use static_assert instead of SK_COMPILE_ASSERT.Gravatar bungeman2015-08-20
* For a frag proc, its key will be a concatenation of all its descendant procs'...Gravatar wangyix2015-08-20
* Add rendertarget flag to prevent a debug assert in SampleApp.Gravatar senorblanco2015-08-19
* Use calloc to allocate data that will be uploaded to vertex/index buffers in ...Gravatar bsalomon2015-08-19
* This change is in preparation for updating how processor keys and meta keys a...Gravatar wangyix2015-08-19
* added emitChild() to GrGLFragmentProcessor; removed AutoFragmentChildProcAdva...Gravatar wangyix2015-08-18
* When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...Gravatar wangyix2015-08-18
* Added class AutoFragmentChildProcAdvance to be constructed before a child emi...Gravatar wangyix2015-08-18
* Added mangleString member and onBefore*, onAfter* functions to GrGLFragmentS...Gravatar wangyix2015-08-13
* Defer flushes if kPreferNoIO is specifiedGravatar robertphillips2015-08-13
* Check for xfer barriers in GrBatch, auto-issue barriers in GrGpuGravatar bsalomon2015-08-12
* All child GrFragmentProcs' transforms and textures will be stored in the root...Gravatar wangyix2015-08-12
* fixup precision with configurable atlasGravatar joshualitt2015-08-07
* Move some work from backend onClear to base class clearGravatar egdaniel2015-08-06
* This CL wires up the backend portion necessary for sending transformed coords...Gravatar joshualitt2015-08-05
* Added registerChild; transforms, textures, glKey automatically handled.Gravatar wangyix2015-08-04
* Make ANGLE perf decisions be runtime rather than compile timeGravatar bsalomon2015-07-31
* Restore read pixels perf on ANGLEGravatar bsalomon2015-07-31