| Commit message (Collapse) | Author | Age |
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Bug: skia:7713
Change-Id: I15c6a55370848cd211c783c886923f31dec1788c
Reviewed-on: https://skia-review.googlesource.com/114505
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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BUG=skia:3508
Change-Id: Ibc98ea3e579cb545635c28d345cae24f57d0c2a3
Reviewed-on: https://skia-review.googlesource.com/114471
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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When both GL_EXT_texture_format_BGRA8888 and GL_APPLE_texture_format_BGRA8888
extensions are present, the presence of GL_APPLE_texture_format_BGRA8888 was
preventing GL_EXT_texture_format_BGRA8888 from allowing BGRA8888 to be used
as a render target. By checking for GL_EXT_texture_format_BGRA8888 first,
this solves the issue.
The issue was encountered trying to run vr_pixeltests on top of SwiftShader
on the bots with a version of SwiftShader exposing both extension strings.
Change-Id: I446ec502a4703d24c24339708dcbbe9c334a7533
Reviewed-on: https://skia-review.googlesource.com/114495
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Alexis Hetu <sugoi@google.com>
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Change-Id: Ia65b582d17c80e27574042c02363ec75bafcb0db
Reviewed-on: https://skia-review.googlesource.com/114440
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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This reverts commit 7d2b16ad13fd3262c776ae75ae35da4ad69df690.
Reason for revert: Maybe breaking chrome?
Original change's description:
> Improve handling of GrPixelConfig in GrBackendTex/RT ctors
>
> Make sure that no client facing code was relying on what we set as the
> default value for fConfig by making in kUnkown.
>
> Bug: skia:
> Change-Id: Ie52ff08ba8deeacc16fe06eb0dd0c7292b2edf91
> Reviewed-on: https://skia-review.googlesource.com/114261
> Reviewed-by: Robert Phillips <robertphillips@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Greg Daniel <egdaniel@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I91e190d72407f9c4bee93a031a557f740bb49b66
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/114423
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: Iac36eb763e687f6ecc3acbd4afced66f95596be2
Reviewed-on: https://skia-review.googlesource.com/109003
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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RT/Tex in tests
Change-Id: Ie5692d97678705306f514d5911bf331f784e7a40
Reviewed-on: https://skia-review.googlesource.com/114288
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Make sure that no client facing code was relying on what we set as the
default value for fConfig by making in kUnkown.
Bug: skia:
Change-Id: Ie52ff08ba8deeacc16fe06eb0dd0c7292b2edf91
Reviewed-on: https://skia-review.googlesource.com/114261
Reviewed-by: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This suppresses the noexcept-type warning, since Skia doesn't have a
stable ABI in any event. GCC now warns on more printf style formats,
so we have to hide our bad test formats a little better. GCC now
also warns on implicit enum to bool conversions, which did catch two
issues.
Change-Id: Ib81769c421757186506873f0fe298ecd0106ae87
Reviewed-on: https://skia-review.googlesource.com/114263
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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We now check GL_NUM_SHADER_BINARY_FORMATS to ensure that it is greater
than zero, and handle errors that occur when we try to install a
cached shader by falling back to using GLSL.
Bug: skia:
Change-Id: I1ac46243e9c561d15e1b4190b68afbf514fc8079
Reviewed-on: https://skia-review.googlesource.com/113820
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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Update unit tests to use backend render targets on non-GL contexts
Add named DM configs for rendering to Vulkan backend render targets and textures.
Make src data ptr param to createTestingOnlyBackendTexture be const.
Change-Id: I17f5375ed9bb08422006698956469d3151c4954c
Reviewed-on: https://skia-review.googlesource.com/113276
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Change-Id: I59673dd7d0015471b7a81aa0c237c67043892454
Reviewed-on: https://skia-review.googlesource.com/113427
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b
Reviewed-on: https://skia-review.googlesource.com/113164
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now.
Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90
Reviewed-on: https://skia-review.googlesource.com/113305
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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The use case for this is mostly for Vulkan where we need to make sure the
gpu is done with resources before we delete or use them in some way.
Previously we used readPixels to do this which was just an ugly hack.
Bug: skia:
Change-Id: I7949ebc695032533675133aabca0e32840b417ba
Reviewed-on: https://skia-review.googlesource.com/113122
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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These methods will fail on DDL contexts.
This is in preparation for removing the ability to specify origin for lazy proxies.
Change-Id: Iadcedfd4fce8ea2590729c974128e5c58cec38a8
Reviewed-on: https://skia-review.googlesource.com/112802
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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The first bytes of the data always refer to the pixel accessed by texture coord (0, 0).
Change-Id: I708702d90f35b3bc896a48c3c3fd6a0be73f505a
Reviewed-on: https://skia-review.googlesource.com/112261
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Prior to the existence of GrBackendTexture this was required to delete a backend-specific blob. Now it's a no-op.
Change-Id: Iba0e4233e4d07235626f0ae14b0f7e77c073d8c0
Reviewed-on: https://skia-review.googlesource.com/112569
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:7667
Change-Id: Ib5eef15ed1a2da5caf9d8be188b28341ab4d514b
Reviewed-on: https://skia-review.googlesource.com/112720
Reviewed-by: Kimmo Kinnunen FI <kkinnunen@nvidia.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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A mechanical bulk move just to get these out of the public API.
TBR=bsalomon@google.com
Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3
Reviewed-on: https://skia-review.googlesource.com/112262
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This field has no interpretation at the GrTexture/GrGpu as the orientation is
handled at the GrSurfaceProxy level.
This change requires GrGpu to accept a GrSurfaceOrigin when creating a texture with initial data. The origin refers to the texel data to be uploaded. Longer term the plan is to remove this and require the data to be kTopLeft. Additionally, kBottomLeft will only be allowed for wrapped texture/RTs as this evolves.
Change-Id: I7d25b0199aafd9bf3b74c39b2cae451acadcd772
Reviewed-on: https://skia-review.googlesource.com/111806
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit ded47a50143470d1acdafa03e878cc7da5608038.
Bug: skia:
Change-Id: I7d7552e6ccc8591cae91426407ab13b628b93b68
Reviewed-on: https://skia-review.googlesource.com/111760
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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TBR=bsalomon@google.com
Change-Id: I5a3fd18479ca8c95e1bc8c087c28346264049eb0
Reviewed-on: https://skia-review.googlesource.com/111604
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 44b61204d9f5681b9474db017577d56f42a32d66.
Reason for revert: TSAN bot crashing
Original change's description:
> Add 1010102 support to Ganesh
>
> Adds gl1010102, gles1010102, vk1010102, and mtl1010102
> configs to DM.
>
> This uses the same saveLayer approach as CPU, switching
> to 8888 so that we have enough alpha precision.
>
> Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
> Reviewed-on: https://skia-review.googlesource.com/110500
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Osman <brianosman@google.com>
TBR=mtklein@google.com,bsalomon@google.com,brianosman@google.com
Change-Id: I782e740763044c1ae78fb219161e37eec7617c74
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/111580
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Adds gl1010102, gles1010102, vk1010102, and mtl1010102
configs to DM.
This uses the same saveLayer approach as CPU, switching
to 8888 so that we have enough alpha precision.
Change-Id: I9f5b63747ec01031c8db97dadfc42f77e4863ccb
Reviewed-on: https://skia-review.googlesource.com/110500
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: Ibbfac1ec5d290d3ed4a6fefbc1cec04377fcd9bc
Reviewed-on: https://skia-review.googlesource.com/111020
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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workarounds
Make indirect path in writeSurfacePixels2 use a copy rather than a draw.
Fix issue in GrVkGpu where render target dirty region is not updated after copy-as-draw
Remove unnecessary resolve of MSAA RT in GrVkCopyManager.
Splits WritePixelsNonTexture_Gpu test into MSAA and non-MSAA variants. MSAA variant blacklisted
on Adreno because of:
Bug: skia:7663
~~~~~~AND~~~~~~~
Revert "Suppress CopySurface test on Nexus 7"
This reverts commit b42b6169d52408a1712c2740655300465cd6ff1e.
Bug: skia:7658
Change-Id: I8337d718efb41e266537744bbf5ff8b1545322a7
Reviewed-on: https://skia-review.googlesource.com/110700
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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The new ops attempt to be less optimal by falling back to CPU conversions
rather than relying on intermediate draws and complex coordination between
GrContext and GrGpu to determine how conversions are performed.
This adds the new writePixels implementation.
Change-Id: I7496d86d5a40277ed2ca63668881c160e54d80d3
Reviewed-on: https://skia-review.googlesource.com/109880
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: Ib5afb84647efe2e64a3ec2f9da422b39228431e9
Reviewed-on: https://skia-review.googlesource.com/108871
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: chromium:82186
Change-Id: Ie4ef3b766117b9693702917203d2bb87e1ddbe7d
Reviewed-on: https://skia-review.googlesource.com/109482
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
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This begins the journey towards using different types to refer to CPU data and GPU texture formats. This is one part of removing GrPixelConfig and more directly using GL/VK texture formats
GrColorType represents a particular layout of color/gray/alpha channels in CPU memory. It does not refer to texture formats or sRGB-encoding. It is basically SkColorType specialized to the GPU backend with some formats added and some removed.
Read/WritePixel interfaces use GrColorType to describe the CPU side of the transaction.
There's still a lot of punting to GrPixelConfig in API-specific code. There's a lot more to be done.
Bug: 6718
Bug: 7580
Change-Id: I8d813ae9a4416a06596f22a4b87da02091989718
Reviewed-on: https://skia-review.googlesource.com/107264
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
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Bug: skia:
Change-Id: I96f0c25732d79c5881e400b121e81c5696a747a6
Reviewed-on: https://skia-review.googlesource.com/107441
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: Ie19f13877bf6828ab94ffbb20e6f74e0e376f6cb
Reviewed-on: https://skia-review.googlesource.com/107359
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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This change also triggered a bunch of side changes thanks to WrappedProxyTest
fixing/improving how we handle wrapped proxies in genernal.
Bug: skia:
Change-Id: I743a458923cff1c2e947627d0e9154a4c808a668
Reviewed-on: https://skia-review.googlesource.com/108102
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Bug: skia:
Change-Id: I9e2b7da8c916703027d8dd4303ae67f4e69bcf87
Reviewed-on: https://skia-review.googlesource.com/107356
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Bug: skia:
Change-Id: Ic01e47a811d42bb25cbd0df3705cdab64dff12fe
Reviewed-on: https://skia-review.googlesource.com/107860
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Standardizes that GrGpu subclass's onRead/WritePixels never do sRGB<->linear conversion. This means that they can eventually take a color type rather than config. It also means direct callers of GrGpu::read/writePixels can never expect conversion (which in practice is no change).
Consolidate logic about whether to do sRGB<->linear encoding conversions in GrContext::read/writeSurfacePixels helpers. No change in when conversions are done (yet). This prepares this logic to operate on SkColorSpace and color type rather than config WRT the CPU data.
Bug: skia:6718
Change-Id: I346d669624861578f1bb9ea465a7ab4b549117fa
Reviewed-on: https://skia-review.googlesource.com/105286
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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TBR=bsalomon@google.com
Change-Id: Id96d4fdbb6889065f10a4a7e0c22a03ad9aa5fef
Reviewed-on: https://skia-review.googlesource.com/107000
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This reverts commit d76e56d93c27856b10d6636882a5ffcd79a9d967.
Reason for revert: broke NexusPlayer Vulkan
Original change's description:
> Add SkCharacterization creation helper to GrContextThreadSafeProxy
>
> Change-Id: I8ad7cf335f2b586cf501eaa70573690fbbd53efa
> Reviewed-on: https://skia-review.googlesource.com/106105
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Robert Phillips <robertphillips@google.com>
TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com
Change-Id: I72b75ff700d39839f7207955566e48bb544aaf6b
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/106968
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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This adds a fixed bias (-0.5) to the computed LOD of all
mip-mapped texture fetches. (Technically, to all texture
fetches, but that only matters for mip-mapped ones).
Clients can opt-in with a new GrContextOption.
Bug: skia:7541
Bug: chromium:562162
Change-Id: Ie3cd0679c4ab66f62d2dc32e7e68e5c99355115e
Reviewed-on: https://skia-review.googlesource.com/106322
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I8ad7cf335f2b586cf501eaa70573690fbbd53efa
Reviewed-on: https://skia-review.googlesource.com/106105
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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This approximately reverts:
https://skia-review.googlesource.com/c/skia/+/4840
Doing this in two parts for Chromium. Second part is at:
https://skia-review.googlesource.com/c/skia/+/106268
Change-Id: I2b949eadb7537a3ff0de41b404dfe3e363122c53
Reviewed-on: https://skia-review.googlesource.com/106120
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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I want to move srgb conversion logic to GrGpu from subclasses and I think it will make more sense if the temp draw info is fully initialized before invoking the subclass.
Change-Id: Icfc4d564fc0d3c7c12f78c77f5ea921d979e290d
Reviewed-on: https://skia-review.googlesource.com/106260
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Change-Id: Icccf2fcb5d468696c42c5a0ccf405e30e5e9bc65
Reviewed-on: https://skia-review.googlesource.com/105980
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: I232c200c30f348da4f61cd7d6d73f3f3b46e0770
Reviewed-on: https://skia-review.googlesource.com/105984
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I501fab7be512f5a0c4b26d666bbf883de4b73a59
Reviewed-on: https://skia-review.googlesource.com/105902
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
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Change-Id: I0db1c4d705711b8d980bbe0d986013daec6c8ef3
Reviewed-on: https://skia-review.googlesource.com/103762
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
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Change-Id: Ic284b4f4220afa714159e07f57798a94fd40d63a
Reviewed-on: https://skia-review.googlesource.com/102484
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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sample counts in GPU backend.""""""
This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32.
Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version
Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab
Reviewed-on: https://skia-review.googlesource.com/103181
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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