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* Replace GrTHash with SkTDynamicHashGravatar robertphillips2014-07-20
* Revert of Use the GrCacheable ID to eliminate the need for notifications to G...Gravatar robertphillips2014-07-20
* Fix alpha textures in NV ES3 contexts on Windows.Gravatar bsalomon2014-07-17
* Add IsPath to GrGLInterfaceGravatar cdalton2014-07-17
* Use the GrCacheable ID to eliminate the need for notifications to GrGpuGL whe...Gravatar bsalomon2014-07-17
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-17
* Add new ASTC pixel configGravatar krajcevski2014-07-16
* 32 bpp floating point texturesGravatar joshualitt2014-07-16
* Revert of Reopened: Caching the result of readPixelsSupported (https://codere...Gravatar bungeman2014-07-16
* Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of...Gravatar mtklein2014-07-16
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-15
* Caching the result of readPixelsSupportedGravatar piotaixr2014-07-15
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Revert of Remove gpu shader optimatization for solid white or trans black col...Gravatar egdaniel2014-07-11
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-11
* Improve gpu tracing when applying markers directly to gpu targetGravatar egdaniel2014-07-09
* Revert of Make GrGLConfigConversionEffect work for Imagination and some other...Gravatar bsalomon2014-07-09
* Make GrGLConfigConversionEffect work for Imagination and some other GPUs.Gravatar changjun.yang2014-07-09
* Remove use of GrEffectRef from draw state and below.Gravatar bsalomon2014-07-07
* Add Instant Trace Event for shader compilation in gpu which outputs shader te...Gravatar egdaniel2014-07-07
* Revert of Caching the result of readPixelsSupported (https://codereview.chrom...Gravatar reed2014-07-03
* Caching the result of readPixelsSupportedGravatar piotaixr2014-07-03
* Add functions to support NV_path_rendering in OpenGL ESGravatar kkinnunen2014-07-02
* When performing offscreen rendering on windows, attempt to use a pbuffer cont...Gravatar bsalomon2014-07-01
* Fix ANGLE build wrong glGetString being called issueGravatar bsalomon2014-06-30
* R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. ...Gravatar krajcevski2014-06-30
* Support using OpenGL ES context on desktopGravatar kkinnunen2014-06-30
* "interface" is defined in Windows headers, so undef it in GrGLCaps so we don'...Gravatar george2014-06-25
* Remove special case gpu transforms for Identity and TranslateGravatar egdaniel2014-06-24
* Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...Gravatar bsalomon2014-06-24
* Revert of Support using OpenGL ES context on desktop (https://codereview.chro...Gravatar rmistry2014-06-23
* Revert of Add functions to support NV_path_rendering in OpenGL ES (https://co...Gravatar rmistry2014-06-23
* Add functions to support NV_path_rendering in OpenGL ESGravatar kkinnunen2014-06-22
* Support using OpenGL ES context on desktopGravatar kkinnunen2014-06-22
* Stop referencing gl_FragCoord z and w components.Gravatar bsalomon2014-06-20
* Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...Gravatar humper2014-06-17
* Revert of third try at landing improved blur rect; this time with more correc...Gravatar scroggo2014-06-12
* Add ifdef to not use function pointer that we don't have yet on Chromium??Gravatar krajcevski2014-06-11
* Allow compressed texture data to be updated.Gravatar krajcevski2014-06-11
* Fix a number of issues with iOS build.Gravatar jvanverth2014-06-11
* third try at landing improved blur rect; this time with more correctnessGravatar humper2014-06-11
* Add support for glCompressedTexSubImage2DGravatar krajcevski2014-06-11
* Revert of second try at landing improved blur rect (https://codereview.chromi...Gravatar reed2014-06-11
* second try at landing improved blur rectGravatar humper2014-06-09
* Generate path names on the client sideGravatar cdalton2014-06-09
* Make sure to copy the LATC alias when copying the GrGLCapsGravatar krajcevski2014-06-09
* Initial work to get ETC1 data up to the GPUGravatar krajcevski2014-06-02
* Revert of Initial work to get ETC1 data up to the GPU (https://codereview.chr...Gravatar commit-bot@chromium.org2014-05-30
* Use GrGLShaderBuilder::GenProgramOutput in GrGLProgram.Gravatar commit-bot@chromium.org2014-05-30
* Initial work to get ETC1 data up to the GPUGravatar commit-bot@chromium.org2014-05-30