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Commit message (
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Author
Age
*
Added varying struct
joshualitt
2014-10-24
*
Don't use MIP filter mode on compressed textures
bsalomon
2014-10-23
*
GP Emit Code takes a struct
joshualitt
2014-10-22
*
Bug fix for es 3.00 fb fetch
joshualitt
2014-10-21
*
bug fix for glsl identity string
joshualitt
2014-10-17
*
Revert of Revert of Support GLSL es 3.00 (patchset #1 id:1 of https://coderev...
rmistry
2014-10-17
*
Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.ch...
rmistry
2014-10-17
*
Support GLSL es 3.00
joshualitt
2014-10-16
*
Refactor SkGLContext to be actually extendable
kkinnunen
2014-10-15
*
Last round of effect->processor (for now)
bsalomon
2014-10-15
*
More effect->processor cleanup
bsalomon
2014-10-15
*
Only use sized format on IMG/ES3 for single channel.
bsalomon
2014-10-14
*
Use GL_R8 rather than GL_RED for glTexImage2D on IMG/ES3. Check for failure o...
bsalomon
2014-10-14
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
FPs now use the correct builder types(just a rename)
joshualitt
2014-10-09
*
Remove tab parameter from GrGLSLMulVarBy4f function
egdaniel
2014-10-09
*
gl programs rewrite
joshualitt
2014-10-09
*
Make the Sk GL context class an abstract base class
kkinnunen
2014-10-09
*
Revert of Make the Sk GL context class an abstract base class (patchset #4 id...
bsalomon
2014-10-08
*
Revert of speculative fix for ios (patchset #1 id:1 of https://codereview.chr...
bsalomon
2014-10-08
*
speculative fix for ios
Brian Salomon
2014-10-08
*
Make the Sk GL context class an abstract base class
kkinnunen
2014-10-08
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.c...
joshualitt
2014-10-07
*
gl programs rewrite
joshualitt
2014-10-07
*
Make createOptDrawState return NULL if we would end up not drawing
egdaniel
2014-10-07
*
Plumb OptDrawState down to VertexShaderBuilder
egdaniel
2014-10-06
*
Caching the result of readPixelsSupported
piotaixr
2014-10-02
*
Remove duplicated code in android_get_gl_proc.
jungjik.lee
2014-10-02
*
Add support for EGL on linux
derekf
2014-10-01
*
Make "priv" classes for GrTexure and GrSurface.
bsalomon
2014-09-30
*
Revert of Make "priv" classes for GrTexure and GrSurface. (patchset #9 id:260...
robertphillips
2014-09-30
*
Make "priv" classes for GrTexure and GrSurface.
bsalomon
2014-09-29
*
Split GrDrawState and GrOptDrawState into separate classes and remove base cl...
egdaniel
2014-09-26
*
Use OptDrawState instead of DrawState when flushing state in GrGpuGL
egdaniel
2014-09-24
*
Revert "Add support for EGL on linux"
borenet
2014-09-24
*
Add support for EGL on linux
derekf
2014-09-23
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Use uniform color/coverage inputs when path rendering.
bsalomon
2014-09-23
*
Fix inputCoverageIsUsed bug in GrGLProgramDesc
egdaniel
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Change GrGLProgramDesc header to have DoPathRendering flag instead of Require...
egdaniel
2014-09-22
*
Fix stack-allocated GPU path object
cdalton
2014-09-19
*
Add counting of some GL calls
robertphillips
2014-09-18
*
Uses a single pre-baked set of paths for drawing nvpr text of a given
cdalton
2014-09-18
*
Changes to remove program effects builder
joshualitt
2014-09-18
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