| Commit message (Collapse) | Author | Age |
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BUG=skia:
Review URL: https://codereview.chromium.org/648463003
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With pretty printing of shader code, there is no longer a need to explictily
have tabs in our code.
BUG=skia:
Review URL: https://codereview.chromium.org/648463002
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
Review URL: https://codereview.chromium.org/628633003
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Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism. Move
the logic to subclasses of the various platform implementations.
This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.
With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.
Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.
BUG=skia:2992
Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8
Review URL: https://codereview.chromium.org/630843002
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id:60001 of https://codereview.chromium.org/630843002/)
Reason for revert:
nanobech failing on Android
Original issue's description:
> Make the Sk GL context class an abstract base class
>
> Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
> it depended on ifdefs to implement the platform dependent polymorphism. Move
> the logic to subclasses of the various platform implementations.
>
> This a step to enable Skia embedders to compile dm and bench_pictures. The
> concrete goal is to support running these test apps with Chromium command buffer.
>
> With this change, Chromium can implement its own version of SkGLNativeContext
> that uses command buffer, and host the implementation in its own repository.
>
> Implements the above by renaming the SkGLContextHelper to SkGLContext and
> removing the unneeded SkGLNativeContext. Also removes
> SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
> no use in Skia code, and no tests.
>
> BUG=skia:2992
>
> Committed: https://skia.googlesource.com/skia/+/a90ed4e83897b45d6331ee4c54e1edd4054de9a8
TBR=kkinnunen@nvidia.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:2992
Review URL: https://codereview.chromium.org/639793002
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https://codereview.chromium.org/637293003/)
Reason for revert:
Need to revert a90ed4e83897b45d6331ee4c54e1edd4054de9a8
Original issue's description:
> speculative fix for ios
>
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/96e89d5b45e8e293139ecd95302b5b4f07f8e9dc
TBR=
NOTREECHECKS=true
NOTRY=true
Review URL: https://codereview.chromium.org/636153002
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TBR=
Review URL: https://codereview.chromium.org/637293003
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Make the Sk GL context class, SkGLNativeContext, an abstract base class. Before,
it depended on ifdefs to implement the platform dependent polymorphism. Move
the logic to subclasses of the various platform implementations.
This a step to enable Skia embedders to compile dm and bench_pictures. The
concrete goal is to support running these test apps with Chromium command buffer.
With this change, Chromium can implement its own version of SkGLNativeContext
that uses command buffer, and host the implementation in its own repository.
Implements the above by renaming the SkGLContextHelper to SkGLContext and
removing the unneeded SkGLNativeContext. Also removes
SkGLNativeContext::AutoRestoreContext functionality, it appeared to be unused:
no use in Skia code, and no tests.
BUG=skia:2992
Review URL: https://codereview.chromium.org/630843002
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this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec
Review URL: https://codereview.chromium.org/611653002
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https://codereview.chromium.org/611653002/)
Reason for revert:
Seems to have messed up windows 7 gms
Original issue's description:
> Cleanup of shader building system
>
> this is a huge refactor and cleanup of the gl shader building system in
> Skia. The entire shader building pipeline is now part of
> GrGLProgramCreator, which takes a gp, and some fps, and creates a
> program. I added some subclasses of GrGLProgram to handle the
> eccentricities of Nvpr/Nvpres. Outside of the builders folder
> and GrGLPrograms, this change is basically just a rename
>
>
> solo gp
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/fe1233c3f12f81bb675718516bbb32f72af726ec
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/635533005
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this is a huge refactor and cleanup of the gl shader building system in
Skia. The entire shader building pipeline is now part of
GrGLProgramCreator, which takes a gp, and some fps, and creates a
program. I added some subclasses of GrGLProgram to handle the
eccentricities of Nvpr/Nvpres. Outside of the builders folder
and GrGLPrograms, this change is basically just a rename
solo gp
BUG=skia:
Review URL: https://codereview.chromium.org/611653002
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https://codereview.chromium.org/628633003/)
Reason for revert:
breaks angle bot
Original issue's description:
> gl programs rewrite
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/07a255310aca9f3e83bf741dc663a58818ad681c
TBR=bsalomon@google.com,egdaniel@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review URL: https://codereview.chromium.org/631183003
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BUG=skia:
Review URL: https://codereview.chromium.org/628633003
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BUG=skia:
Review URL: https://codereview.chromium.org/630063002
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BUG=skia:
Review URL: https://codereview.chromium.org/628293002
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The call was calling GR_GL_GetIntegerv 2 times for each readPixels
and thus was causing a loss of performance
(resubmit of issue 344793008)
Benchmark url: http://packages.gkny.fr/tst/index.html
BUG=skia:2681
Committed: https://skia.googlesource.com/skia/+/753a2964afe5661ce9b2a8ca77ca9d0aabd3173c
Committed: https://skia.googlesource.com/skia/+/8339371f1ec3c57a0741932fd96bff32c53d4e54
Review URL: https://codereview.chromium.org/364193004
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code for getting gles function pointer
has been written twice.
so this patch removes the last one.
BUG=skia:
Review URL: https://codereview.chromium.org/606413002
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Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix
Review URL: https://codereview.chromium.org/604853003
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R=robertphillips@google.com, egdaniel@google.com, joshualitt@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/596053002
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id:260001 of https://codereview.chromium.org/596053002/)
Reason for revert:
Breaking the Chrome builds with:
lib/libcc.so: error: undefined reference to 'GrAutoScratchTexture::detach()'
(http://108.170.220.120:10117/builders/Canary-Chrome-Ubuntu13.10-Ninja-x86_64-DRT/builds/2990/steps/Retry_BuildContentShell_1/logs/stdio)
Original issue's description:
> Make "priv" classes for GrTexure and GrSurface.
R=egdaniel@google.com, joshualitt@google.com, bsalomon@google.com
TBR=bsalomon@google.com, egdaniel@google.com, joshualitt@google.com
NOTREECHECKS=true
NOTRY=true
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/618733002
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R=robertphillips@google.com, egdaniel@google.com, joshualitt@google.com, joshualitt@chromium.org
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/596053002
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class.
Besides splitting the two classes, there are no logical changes here and mostly moving code around.
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/597323002
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BUG=skia:
R=bsalomon@google.com, joshualitt@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/599963002
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This reverts commit 1cea736c3280b6f0553e3eaa598e41370b305b57.
Caused segfaults on all Android devices
R=bsalomon@google.com, djsollen@google.com
TBR=bsalomon, djsollen
NOTRY=true
BUG=skia:
Author: borenet@google.com
Review URL: https://codereview.chromium.org/599493003
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Allow setting skia_egl=1 to build skia against EGL instead of GLX on unix
R=bsalomon@google.com, djsollen@google.com
Author: derekf@osg.samsung.com
Review URL: https://codereview.chromium.org/543363004
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is just a rename. The meat is in GrGeometryProcessor, GrProcessor,
GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory,
GrProcessUnitTestFactory, and the builders
BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/582963002
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BUG=skia:2954
R=egdaniel@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/600483002
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BUG=skia:
R=joshualitt@chromium.org
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/593803003
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Follow up CL to https://codereview.chromium.org/545693004/
BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/554833002
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RequiresVertexShader
Also update GLProgramTests to fix bug where it would incorrectly try to PathRendering when we did
not want to.
BUG=skia:
R=bsalomon@google.com, joshualitt@chromium.org
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/586793002
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Fixes nvpr text to dynamically allocate its template path object, as
per the Skia policy.
BUG=skia:
R=robertphillips@google.com, bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/582033003
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I would like this facility for tracking FBO switch improvements.
R=bsalomon@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/553583008
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typeface. Loads the paths using the driver's glyph loading routines.
Refactors GrPathRange to accept a PathGenerator class that it uses to
lazily initialize its paths. The client code is no longer expected to
initialize the paths in a GrPathRange; instead it must provide a
PathGenerator* instance to createPathRange().
Adds a new createGlyphs() method to GrPathRendering that creates a
range of glyph paths, indexed by glyph id. GrPathRendering implements
createGlyphs() with a PathGenerator that loads glyph paths using the
skia frameworks. GrGLPathRendering uses glMemoryGlyphIndexArrayNV()
instead, when possible, to load the glyph paths.
Removes all GlyphPathRange logic from GrStencilAndCoverTextContext.
It instead uses createGlyphs().
BUG=skia:2939
R=bsalomon@google.com, jvanverth@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/563283004
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/551253004
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detecting support for this method in GrGLPathRendering.
BUG=skia:2939
R=bsalomon@google.com
Author: cdalton@nvidia.com
Review URL: https://codereview.chromium.org/570733002
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BUG=skia:
R=bsalomon@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/545693004
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/576543005
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R=jvanverth@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/579753003
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The OptDrawState is now used for creating the actual gl shader. Current
optimizations dones in GrOptDrawState include:
All blend optimizations
Constant color/coverage stage optimizations
BUG=skia:
Committed: https://skia.googlesource.com/skia/+/ee6206572b42fec11f83ad0c1e6d435903640518
R=bsalomon@google.com, joshualitt@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/504203004
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BUG=skia:
Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
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id:220001 of https://codereview.chromium.org/504203004/)
Reason for revert:
Failing some msaa gm's
Original issue's description:
> Attach GrOptDrawState into shader building pipeline
>
> The OptDrawState is now used for creating the actual gl shader. Current
> optimizations dones in GrOptDrawState include:
> All blend optimizations
> Constant color/coverage stage optimizations
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/ee6206572b42fec11f83ad0c1e6d435903640518
R=bsalomon@google.com, joshualitt@google.com
TBR=bsalomon@google.com, joshualitt@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/560443004
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https://codereview.chromium.org/571163002/)
Reason for revert:
reverting to unblock another revert
Original issue's description:
> removing GrDrawEffect
>
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e
R=bsalomon@google.com
TBR=bsalomon@google.com
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/577593003
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BUG=skia:
R=bsalomon@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/571163002
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The OptDrawState is now used for creating the actual gl shader. Current
optimizations dones in GrOptDrawState include:
All blend optimizations
Constant color/coverage stage optimizations
BUG=skia:
R=bsalomon@google.com, joshualitt@google.com
Author: egdaniel@google.com
Review URL: https://codereview.chromium.org/504203004
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It seems most (all?) implementations of BlitFrameBuffer actually
obey the scissor test, so just always disable the scissor before
calling BlitFrameBuffer.
Original Author: Henry Song <henrysong@samsung.com>
R=bsalomon@google.com, hcm@google.com
Author: derekf@osg.samsung.com
Review URL: https://codereview.chromium.org/574543002
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R=bsalomon@google.com, egdaniel@google.com, jvanverth@google.com, robertphillips@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/543623004
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A dormant error in https://codereview.chromium.org/319043005 was
exposed on some new platforms; this makes sure loop iterations
are bounded.
BUG=
R=joshualitt@google.com, joshualitt@chromium.org
Author: tomhudson@google.com
Review URL: https://codereview.chromium.org/557363002
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R=reed@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/544233002
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BUG=skia:
R=bsalomon@google.com, robertphillips@google.com, egdaniel@google.com, jvanverth@google.com
Author: joshualitt@chromium.org
Review URL: https://codereview.chromium.org/509153002
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Pass GrRenderTarget in GrGpuG clear\bind methods.
BUG=skia:2889
R=egdaniel@google.com
Author: bsalomon@google.com
Review URL: https://codereview.chromium.org/533883004
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