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* Fix gl caps for mixed sample supportGravatar egdaniel2015-10-26
* Disable MIP mapping on PowerVR 54x. This GPU spews a lot of errors when using...Gravatar bsalomon2015-10-26
* Revert of Experimental CL to stop using subdata (patchset #1 id:1 of https://...Gravatar joshualitt2015-10-23
* Experimental CL to stop using subdataGravatar joshualitt2015-10-23
* Move GrGLBufferImpl's GL calls to behind GrGLGpuGravatar joshualitt2015-10-23
* Remove mac buffer impl warGravatar joshualitt2015-10-23
* Force the s4 to use highp for transforming to NDSGravatar egdaniel2015-10-22
* Remove unused functions from GrGLVertexBuffer / IndexBufferGravatar joshualitt2015-10-22
* Fix force high precision for arm gpusGravatar egdaniel2015-10-22
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
* Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...Gravatar egdaniel2015-10-22
* Add version string and force highp NDS transfrom to GLSLCapsGravatar egdaniel2015-10-22
* Move GrGLShaderVar to GrGLSLGravatar egdaniel2015-10-21
* Move shader precision modifier check onto GLSLCapsGravatar egdaniel2015-10-21
* Modifications to get 'blaze build -c opt //third_party/skia/HEAD/...' to work.Gravatar benjaminwagner2015-10-19
* Move definitions of GrGL basic types (e.g. GrGLenum) to their own header.Gravatar bsalomon2015-10-19
* Remove unused member variables in GrGLProgramGravatar egdaniel2015-10-19
* skia: Make the validate match interface for *_draw_instancedGravatar hendrikw2015-10-19
* Store texture target on GrGLTexture. This is in preparation for using texture...Gravatar bsalomon2015-10-14
* Fix dm with Chromium command buffer driverGravatar kkinnunen2015-10-13
* Add work around for devices/API filters that claim GL_KHR_debug support but d...Gravatar bsalomon2015-10-02
* Skia: Add Command Buffer support to Linux/MacGravatar hendrikw2015-10-01
* Fix for 2056Gravatar joshualitt2015-10-01
* Implement stencil clipping in mixed sampled render targetsGravatar vbuzinov2015-09-30
* Revert[4] of add ImageShader, sharing code with its Bitmap cousinGravatar reed2015-09-30
* Mangle output var in GrGLFragmentProcessor::emitChildGravatar bsalomon2015-09-24
* skia: Add support for ANGLE on linuxGravatar hendrikw2015-09-23
* Stop supporting HW ditherGravatar bsalomon2015-09-22
* Fix Ganesh perspective projection bugGravatar robertphillips2015-09-17
* Create fragment processor for performing input color blend with child processorGravatar bsalomon2015-09-15
* Add onMemoryDump to GrContextGravatar ericrk2015-09-15
* fix up GrGLProgrambuilder precision on varyingsGravatar joshualitt2015-09-15
* Minor fix to attaching stencilsGravatar egdaniel2015-09-15
* Move some of the adding stencil attachment logic of Gpu and into Render Target.Gravatar egdaniel2015-09-14
* disable kIndex_8 gpu support for now -- seems to always be slowerGravatar reed2015-09-14
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* move GrGLPathProcessor back into GrPathProcessorGravatar joshualitt2015-09-11
* remove path specific program building classesGravatar joshualitt2015-09-11
* Start trying to collapse path program stuffGravatar joshualitt2015-09-11
* Remove batchtrackerGravatar joshualitt2015-09-11
* Fix texture creation on stencil format test codeGravatar egdaniel2015-09-10
* Late creation of GrPathProcessorGravatar joshualitt2015-09-10
* Calculate pixel config and stencil fmt pairs once per pixel config.Gravatar egdaniel2015-09-10
* emitChild() used to generate a mangled outputColor based on the parent's outp...Gravatar wangyix2015-09-08
* skia: Replace CommandBuffer_ with eglGravatar hendrikw2015-09-01
* Remove GrGpuTraceMarker hooks until we rethink the designGravatar joshualitt2015-09-01
* GrGLBlend::AppendPorterDuffBlend now supports kClear_ModeGravatar wangyix2015-09-01
* Various minor cross-platform changesGravatar jvanverth2015-09-01
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
* nullptr isn't an int; this is what we wantGravatar halcanary2015-08-27