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GrGLProgramBuilder.cpp
Commit message (
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Author
Age
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Add ability to insert systrace markers for the android framework
Derek Sollenberger
2017-03-06
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Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
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Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
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Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
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SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
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Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h"
Kevin Lubick
2017-01-11
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SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h
Hal Canary
2017-01-11
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re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
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Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
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added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
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Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
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Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
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Reland image storage with fixes.
Brian Salomon
2016-11-29
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Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
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Initial OpenGL Image support.
Brian Salomon
2016-11-22
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Revive geometry shaders
csmartdalton
2016-11-21
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Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
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Merge GrGLSLProgramDesc into GrProgramDesc
egdaniel
2016-09-07
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SkRTConf: eliminate
halcanary
2016-08-04
*
Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...
mtklein
2016-08-03
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SkRTConf: reduce functionality to what we use, increase simplicity
halcanary
2016-08-03
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Merge ProgramDesc's for GL and Vulkan
egdaniel
2016-07-29
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
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Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
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Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
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Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
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Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
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Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
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Add support for vertex and geometry shader textures
cdalton
2016-03-11
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Add GrShaderFlags enum
cdalton
2016-02-11
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Finalize gpu shaders in ProgramBuilding.
egdaniel
2016-02-10
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Remove SkNEW_APPEND_TO_TARRAY.
bungeman
2016-02-09
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Do not try to get fragment input locations with CHROMIUM_path_rendering
kkinnunen
2016-01-25
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Make GrGLProgramBuilder a local stack variable in CreateProgram
egdaniel
2016-01-20
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Beginning of support for texture rectangles.
bsalomon
2016-01-14
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Move some program building utils from GL to GLSL
egdaniel
2016-01-13
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Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...
bsalomon
2016-01-12
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Don't ref/unref the static src-over xp
bsalomon
2015-12-21
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Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
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Create a static instances of SrcOver XferProcessor
egdaniel
2015-11-30
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Initial version of external_oes texture support and unit test
bsalomon
2015-11-22
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Revert of Initial version of external_oes texture support and unit test (patc...
bsalomon
2015-11-20
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Initial version of external_oes texture support and unit test
bsalomon
2015-11-20
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Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
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Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
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Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
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Rename some processor functions from GL to GLSL
egdaniel
2015-11-13
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Move GrGLPrimitive/GeometryProc to GLSL
egdaniel
2015-11-13
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Move XferProcessors to glsl
egdaniel
2015-11-13
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Make all GrFragmentProcessors GL independent.
egdaniel
2015-11-13
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