Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups. | egdaniel | 2015-11-02 |
* | fix up GrGLProgrambuilder precision on varyings | joshualitt | 2015-09-15 |
* | Multi-string shaders | joshualitt | 2015-02-13 |
* | Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.ch... | joshualitt | 2015-02-13 |
* | Multi-string shaders | joshualitt | 2015-02-13 |
* | Added varying struct | joshualitt | 2014-10-24 |
* | Revert of Added varying struct (patchset #9 id:160001 of https://codereview.c... | joshualitt | 2014-10-24 |
* | Added varying struct | joshualitt | 2014-10-24 |
* | Cleanup of shader building system | joshualitt | 2014-10-07 |
* | Revert of Cleanup of shader building system (patchset #25 id:470001 of https:... | joshualitt | 2014-10-07 |
* | Cleanup of shader building system | joshualitt | 2014-10-07 |
* | Initial refactor of shaderbuilder to prepare for geometry shaders | joshualitt | 2014-08-21 |