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path: root/src/gpu/gl/angle/SkANGLEGLContext.cpp
Commit message (Expand)AuthorAge
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-23
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar rmistry2015-12-22
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-21
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar joshualitt2015-12-18
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-18
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar reed2015-12-14
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-14
* Initial version of external_oes texture support and unit testGravatar bsalomon2015-11-22
* Revert of Initial version of external_oes texture support and unit test (patc...Gravatar bsalomon2015-11-20
* Initial version of external_oes texture support and unit testGravatar bsalomon2015-11-20
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* skia: wrong calling convention on eglGetPlatformDisplayEXTGravatar hendrikw2015-07-24
* ANGLE deps rollGravatar hendrikw2015-07-21
* Revert of skia: ANGLE deps roll (patchset #1 id:1 of https://codereview.chrom...Gravatar hendrikw2015-07-21
* ANGLE deps rollGravatar hendrikw2015-07-21
* Implement SkGLContext swapBuffers with fence syncsGravatar cdalton2015-06-23
* Remove EGL header from SkANGLELContext.hGravatar bsalomon2015-02-23
* Use D3D11 backend for ANGLE when available.Gravatar bsalomon2015-02-23
* Cleanup GrContextFactory and make it's subclasses privateGravatar djsollen2014-11-13
* Refactor SkGLContext to be actually extendableGravatar kkinnunen2014-10-15
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-09
* Revert of Make the Sk GL context class an abstract base class (patchset #4 id...Gravatar bsalomon2014-10-08
* Make the Sk GL context class an abstract base classGravatar kkinnunen2014-10-08
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Support using OpenGL ES context on desktopGravatar kkinnunen2014-06-30
* Revert of Support using OpenGL ES context on desktop (https://codereview.chro...Gravatar rmistry2014-06-23
* Support using OpenGL ES context on desktopGravatar kkinnunen2014-06-22
* Add swapBuffer call to SkGLContextHelper.Gravatar djsollen@google.com2013-10-09
* Removed ANGLE namespace requirementGravatar robertphillips@google.com2012-04-02
* Code changes for ANGLE GL interface. .gyp file changes will be delivered later.Gravatar robertphillips@google.com2012-03-28