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SkNullGLContext.cpp
Commit message (
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Author
Age
*
Implement SkGLContext swapBuffers with fence syncs
cdalton
2015-06-23
*
Import functionality for new GL backend
cdalton
2015-06-12
*
Revert of Import functionality for new GL backend (patchset #2 id:20001 of ht...
djsollen
2015-06-12
*
Import functionality for new GL backend
cdalton
2015-06-12
*
Add tokens and entry points for KHR_blend_equation_advanced
cdalton
2015-04-22
*
Revert of Add tokens and entry points for KHR_blend_equation_advanced (patchs...
tomhudson
2015-04-21
*
Add tokens and entry points for KHR_blend_equation_advanced
cdalton
2015-04-21
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Make null GL context use callback to make current
bsalomon
2015-02-11
*
Support multiple null GL contexts on a thread.
bsalomon
2015-02-11
*
Refactor SkGLContext to be actually extendable
kkinnunen
2014-10-15
*
Support using OpenGL ES context on desktop
kkinnunen
2014-06-30
*
Revert of Support using OpenGL ES context on desktop (https://codereview.chro...
rmistry
2014-06-23
*
Support using OpenGL ES context on desktop
kkinnunen
2014-06-22
*
Move GL-specific include files to their own subdirectory, to better
tomhudson@google.com
2012-02-14
*
Move GL-specific source code to make room for D3D back end.
tomhudson@google.com
2012-02-10