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path: root/src/gpu/gl/GrGLUtil.cpp
Commit message (Expand)AuthorAge
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* ccpr: Blacklist vertex shaders on ANGLE/SkylakeGravatar Chris Dalton2018-01-19
* Add support for internal gl format in GrGLTextureInfoGravatar Greg Daniel2017-12-04
* Add GalliumLLVM GrGLRenderer and fix alpha8 renderabilityGravatar Greg Daniel2017-10-26
* Re-land unit test for clear bug (w/ AMD work-arounds)Gravatar Robert Phillips2017-10-20
* CCPR: Block older Intel/Mesa setupsGravatar Chris Dalton2017-10-07
* CCPR: Blacklist intel 4xxx and 6xxxGravatar Chris Dalton2017-10-06
* Use draws instead of clears on Macs w/ Intel Iris Pro GPUsGravatar Robert Phillips2017-10-05
* Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11.Gravatar Brian Salomon2017-09-22
* Limit Adreno 4xx stencil clear workaround to older driversGravatar Brian Salomon2017-06-07
* Disable single channel renderability for ANGLE ES2Gravatar Robert Phillips2017-06-02
* Workaround Mali static analysis bugGravatar Brian Osman2017-05-25
* Workaround for Intel 6xxx clear to opaque black bugGravatar Brian Salomon2017-05-11
* Revert "Revert "Revert "Revert "Detect Chrome either by renderer or version s...Gravatar Brian Salomon2017-03-17
* Revert "Revert "Revert "Detect Chrome either by renderer or version strings."""Gravatar Brian Salomon2017-03-16
* Revert "Revert "Detect Chrome either by renderer or version strings.""Gravatar Brian Salomon2017-03-16
* Revert "Detect Chrome either by renderer or version strings."Gravatar Brian Salomon2017-03-16
* Detect Chrome either by renderer or version strings.Gravatar Brian Salomon2017-03-16
* Make GL_RED workaround only be triggered by osmesaGravatar Brian Salomon2017-01-19
* Disable framebuffer fetch on the Adreno5xx devices.Gravatar egdaniel2016-09-20
* Switch to a whitelist for manual mip-map generationGravatar brianosman2016-06-07
* Separate user and raw stencil settingsGravatar cdalton2016-05-11
* Revert of Separate user and raw stencil settings (patchset #8 id:140001 of ht...Gravatar robertphillips2016-05-11
* Separate user and raw stencil settingsGravatar cdalton2016-05-10
* Fix unit test crash caused by OSMesa not supporting rendering to GL_ALPHA8Gravatar bsalomon2016-05-05
* Use constexpr constructors of GrStencilSettings rather than hacky macro system.Gravatar bsalomon2016-04-29
* Make GrGLGetDriverInfo work for null strings.Gravatar bsalomon2016-03-23
* Add Apple renderer strings to PowerVR detectionGravatar jvanverth2015-12-10
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Create GLSL base class for ProgramDataManagerGravatar egdaniel2015-10-28
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Make ANGLE perf decisions be runtime rather than compile timeGravatar bsalomon2015-07-31
* Review URL: https://codereview.chromium.org/1166513002Gravatar cdalton2015-06-12
* Begin tracking driver info in GrGLContextInfoGravatar cdalton2015-06-02
* Limit clear as draw workaround to Adreno 3xx.Gravatar bsalomon2015-02-13
* Workaround for PowerVR clear issue.Gravatar bsalomon2014-11-05
* Detect Mesa OpenGL ESGravatar derekf2014-11-03
* Cleanup: Go with SkDebugf instead of GrPrintf.Gravatar tfarina2014-10-31
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Separate GL path rendering state from GrGpuGL to GrGLPathRenderingGravatar kkinnunen2014-08-20
* Test removal of mesa specific version parseGravatar joshualitt2014-07-30
* Fix alpha textures in NV ES3 contexts on Windows.Gravatar bsalomon2014-07-17
* Remove SkDEBUGFAILs that are problematic for ChromiumGravatar commit-bot@chromium.org2014-05-01
* Fail to create GrContext when we get a NULL for a GL/GLSL version stringGravatar commit-bot@chromium.org2014-04-30
* Bug Fix for Intel atan on gpu sweep gradientGravatar commit-bot@chromium.org2014-02-14
* Add workaround for Xoom crashing after discard removed from shader.Gravatar commit-bot@chromium.org2014-02-07
* update mesa version mapping to GL versionGravatar commit-bot@chromium.org2014-01-22
* Move GrGLInterface function pointers into a nested structGravatar commit-bot@chromium.org2014-01-21
* Rename GrGLBinding->GrGLStandard, no longer a bitfieldGravatar commit-bot@chromium.org2014-01-16
* Don't check if shaders compile or program links in release ChromiumGravatar commit-bot@chromium.org2013-10-30