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GrGLTextureRenderTarget.h
Commit message (
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Author
Age
*
Further centralize computation of GrSurface VRAM consumption - take 2
Robert Phillips
2016-11-07
*
Revert "Further centralize computation of GrSurface VRAM consumption"
Ben Wagner
2016-11-06
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Further centralize computation of GrSurface VRAM consumption
Robert Phillips
2016-11-04
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Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
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Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
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Add onMemoryDump to GrContext
ericrk
2015-09-15
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C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
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Make uncached textures uncached from the get go.
bsalomon
2015-01-14
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Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
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Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
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Make GrResourceCache2 responsible for calling release, abandon, and ~.
bsalomon
2014-11-14
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Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
bsalomon
2014-11-12
*
Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
bsalomon
2014-11-03