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path: root/src/gpu/gl/GrGLTextureRenderTarget.h
Commit message (Expand)AuthorAge
* Further centralize computation of GrSurface VRAM consumption - take 2Gravatar Robert Phillips2016-11-07
* Revert "Further centralize computation of GrSurface VRAM consumption"Gravatar Ben Wagner2016-11-06
* Further centralize computation of GrSurface VRAM consumptionGravatar Robert Phillips2016-11-04
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Refactor to separate backend object lifecycle and GpuResource budget decisionGravatar kkinnunen2016-04-22
* Add onMemoryDump to GrContextGravatar ericrk2015-09-15
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Make uncached textures uncached from the get go.Gravatar bsalomon2015-01-14
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* Rename GrGpuGL to GrGLGpu for consistencyGravatar bsalomon2014-12-16
* Make GrResourceCache2 responsible for calling release, abandon, and ~.Gravatar bsalomon2014-11-14
* Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual implGravatar bsalomon2014-11-12
* Add class GrGLTextureRenderTarget for GL texture/rendertarget objectsGravatar bsalomon2014-11-03