index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
gl
/
GrGLTextureRenderTarget.cpp
Commit message (
Expand
)
Author
Age
*
Add hint to SkSurface::MakeRenderTarget that we will use mips
Greg Daniel
2017-10-23
*
Add flag on GrBackendTexture to say whether texture is mipped or not
Greg Daniel
2017-10-12
*
Use enum to track MipMapsStatus throughout Texture creation
Greg Daniel
2017-10-12
*
Set correct mip map status on GrTexture since we no longer require all mip data
Greg Daniel
2017-10-10
*
Revert "Revert "Remove Gr*Gpu includes from header files.""
Greg Daniel
2017-06-16
*
Revert "Remove Gr*Gpu includes from header files."
Greg Daniel
2017-06-15
*
Remove Gr*Gpu includes from header files.
Greg Daniel
2017-06-15
*
Retract GrTexture*.h & GrRenderTarget*.h from other headers
Robert Phillips
2017-06-13
*
Add flag to avoid stencil buffers in Skia
Eric Karl
2017-05-09
*
Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxy
Robert Phillips
2016-11-11
*
Further centralize computation of GrSurface VRAM consumption - take 2
Robert Phillips
2016-11-07
*
Revert "Further centralize computation of GrSurface VRAM consumption"
Ben Wagner
2016-11-06
*
Further centralize computation of GrSurface VRAM consumption
Robert Phillips
2016-11-04
*
Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
*
Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
robertphillips
2016-08-31
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Add onMemoryDump to GrContext
ericrk
2015-09-15