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path: root/src/gpu/gl/GrGLTexture.cpp
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* Make GrTextureProxy store a GrTextureType.Gravatar Brian Salomon2018-07-30
* Introduce enum class for texture type.Gravatar Brian Salomon2018-07-30
* Reland "Remove GrBackendObject and all related functions from Skia."Gravatar Greg Daniel2018-05-21
* Revert "Remove GrBackendObject and all related functions from Skia."Gravatar Brian Osman2018-05-10
* Remove GrBackendObject and all related functions from Skia.Gravatar Greg Daniel2018-05-10
* Add internal grsurface flag to track if using gl rectangle or external texture.Gravatar Greg Daniel2018-05-02
* Add SK_SUPPORT_LEGACY_BACKEND_OBJECTSGravatar Robert Phillips2018-04-12
* Dump additional details about the gpu resources.Gravatar Derek Sollenberger2018-03-29
* Hide GrBackendTexture/RenderTarget constructors that take a GrPixelConfigGravatar Brian Salomon2018-03-23
* Add texture-specific flags for External & Rectangle texturesGravatar Robert Phillips2018-03-21
* Allow SkTraceMemoryDump to exclude wrapped objectsGravatar Eric Karl2018-03-19
* Revert "Improve handling of GrPixelConfig in GrBackendTex/RT ctors"Gravatar Greg Daniel2018-03-14
* Improve handling of GrPixelConfig in GrBackendTex/RT ctorsGravatar Greg Daniel2018-03-14
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19
* Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...Gravatar Robert Phillips2017-12-13
* Add support for internal gl format in GrGLTextureInfoGravatar Greg Daniel2017-12-04
* MakeBackendTextureFromSkImageGravatar Eric Karl2017-10-12
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Omnibus: Push instantiation of GrTextures later (post TextureSampler)Gravatar Robert Phillips2017-06-02
* Remove SkCrossContextImageData and all support codeGravatar Brian Osman2017-05-11
* Combine GPU flush with semaphore APIGravatar Brian Osman2017-04-28
* Move ReleaseProc info to GrTexture and for implementations to define it.Gravatar Greg Daniel2017-04-21
* Add GrSurfaceProxy* parameter to GrContext::flushGravatar Robert Phillips2017-03-30
* Control making of GrSemaphore objects inside of GrResourceProviderGravatar Greg Daniel2017-03-07
* Use GrSemaphore rather than GrFence for external texture dataGravatar Brian Osman2017-03-02
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-28
* Revert "Add GrExternalTextureData and SkCrossContextImageData"Gravatar Brian Osman2017-02-24
* Add GrExternalTextureData and SkCrossContextImageDataGravatar Brian Osman2017-02-24
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Merge GrGLSLShaderVar and GrShaderVarGravatar Brian Salomon2016-11-21
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Rename kTexture2DISampler to kITexture2DSampler.Gravatar Brian Salomon2016-11-16
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""Gravatar Brian Salomon2016-11-07
* Further centralize computation of GrSurface VRAM consumption - take 2Gravatar Robert Phillips2016-11-07
* Revert "Further centralize computation of GrSurface VRAM consumption"Gravatar Ben Wagner2016-11-06
* Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."Gravatar Ben Wagner2016-11-06
* Limit GL_TEXTURE_RECTANGLE filtering to bilinear.Gravatar Brian Salomon2016-11-04
* Further centralize computation of GrSurface VRAM consumptionGravatar Robert Phillips2016-11-04
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Remove SK_IGNORE_GL_TEXTURE_TARGET.Gravatar Ben Wagner2016-10-26
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13