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GrGLTexture.cpp
Commit message (
Expand
)
Author
Age
*
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
Robert Phillips
2017-06-02
*
Remove SkCrossContextImageData and all support code
Brian Osman
2017-05-11
*
Combine GPU flush with semaphore API
Brian Osman
2017-04-28
*
Move ReleaseProc info to GrTexture and for implementations to define it.
Greg Daniel
2017-04-21
*
Add GrSurfaceProxy* parameter to GrContext::flush
Robert Phillips
2017-03-30
*
Control making of GrSemaphore objects inside of GrResourceProvider
Greg Daniel
2017-03-07
*
Use GrSemaphore rather than GrFence for external texture data
Brian Osman
2017-03-02
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-28
*
Revert "Add GrExternalTextureData and SkCrossContextImageData"
Brian Osman
2017-02-24
*
Add GrExternalTextureData and SkCrossContextImageData
Brian Osman
2017-02-24
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Rename kTexture2DISampler to kITexture2DSampler.
Brian Salomon
2016-11-16
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
*
Revert "Add integer texture support."
Leon Scroggins
2016-11-10
*
Add integer texture support.
Brian Salomon
2016-11-10
*
Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""
Brian Salomon
2016-11-07
*
Further centralize computation of GrSurface VRAM consumption - take 2
Robert Phillips
2016-11-07
*
Revert "Further centralize computation of GrSurface VRAM consumption"
Ben Wagner
2016-11-06
*
Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."
Ben Wagner
2016-11-06
*
Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
Brian Salomon
2016-11-04
*
Further centralize computation of GrSurface VRAM consumption
Robert Phillips
2016-11-04
*
Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
*
Remove SK_IGNORE_GL_TEXTURE_TARGET.
Ben Wagner
2016-10-26
*
Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Remove GrTextureStorageAllocator. This was added from Chromium but never used...
bsalomon
2016-04-13
*
Add support for vertex and geometry shader textures
cdalton
2016-03-11
*
Creating functions for uploading a mipmapped texture.
cblume
2016-02-26
*
skia: Add support for CHROMIUM_image backed textures.
erikchen
2016-02-10
*
Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #19...
caryclark
2016-02-09
*
skia: Add support for CHROMIUM_image backed textures.
erikchen
2016-02-09
*
Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #17...
bsalomon
2016-02-05
*
skia: Add support for CHROMIUM_image backed textures.
erikchen
2016-02-05
*
Revert of skia: Add support for CHROMIUM_image backed textures. (patchset #14...
jcgregorio
2016-02-04
*
skia: Add support for CHROMIUM_image backed textures.
erikchen
2016-02-04
*
Use a struct for client GL texture handles
bsalomon
2015-11-10
*
Store texture target on GrGLTexture. This is in preparation for using texture...
bsalomon
2015-10-14
*
Add onMemoryDump to GrContext
ericrk
2015-09-15
*
Add support for creating texture backed images where Skia will delete the tex...
bsalomon
2015-06-18
*
Make uncached textures uncached from the get go.
bsalomon
2015-01-14
*
Rename GrGpuGL -> GrGLGpu
jvanverth
2014-12-22
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Skia: Track the fIsWrapped separately so that we delete correctly
hendrikw
2014-12-09
*
Remove GrGLTexID
bsalomon
2014-11-03
*
Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
bsalomon
2014-11-03
*
Separate out GrSurfaceConfig's fields from other structs used to create GrGL*...
bsalomon
2014-10-29
*
"NULL !=" = NULL
bsalomon
2014-09-05
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