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path: root/src/gpu/gl/GrGLShaderVar.h
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* Fix self assignment in GrGLShaderVarGravatar bsalomon@google.com2012-10-25
| | | | | | | R=robertphillips@google.com Review URL: https://codereview.appspot.com/6776048 git-svn-id: http://skia.googlecode.com/svn/trunk@6127 2bbb7eff-a529-9590-31e7-b0007b416f81
* Fix decl of gl_FragCoord in GLSL versions <= 1.20.Gravatar bsalomon@google.com2012-10-25
| | | | | | | We we're saying "in" instead of "varying". Review URL: https://codereview.appspot.com/6779043 git-svn-id: http://skia.googlecode.com/svn/trunk@6104 2bbb7eff-a529-9590-31e7-b0007b416f81
* Result of running tools/sanitize_source_files.py (which was added in ↵Gravatar rmistry@google.com2012-08-23
| | | | | | | | | https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
* uniquely name FS functions, add lighting effects to unit testGravatar bsalomon@google.com2012-08-07
| | | | | | | Review URL: http://codereview.appspot.com/6458080/ git-svn-id: http://skia.googlecode.com/svn/trunk@4992 2bbb7eff-a529-9590-31e7-b0007b416f81
* Remove uniform var pointers from custom effectsGravatar bsalomon@google.com2012-07-16
| | | | | | | | Review URL: http://codereview.appspot.com/6374067/ git-svn-id: http://skia.googlecode.com/svn/trunk@4616 2bbb7eff-a529-9590-31e7-b0007b416f81
* Refactor how precision is handled with GrGLShaderVarGravatar bsalomon@google.com2012-07-12
| | | | | | | Review URL: http://codereview.appspot.com/6392049/ git-svn-id: http://skia.googlecode.com/svn/trunk@4575 2bbb7eff-a529-9590-31e7-b0007b416f81
* Remove GrStringBuilder Gravatar bsalomon@google.com2012-07-10
| | | | | | | | Review URL: http://codereview.appspot.com/6343093/ git-svn-id: http://skia.googlecode.com/svn/trunk@4514 2bbb7eff-a529-9590-31e7-b0007b416f81
* Encapsulate code required to create a uniform var into a single function onGravatar tomhudson@google.com2012-05-30
| | | | | | | | | | | GrGLShaderBuilder. This isolates internal dependencies from somebody writing a CustomStage. http://codereview.appspot.com/6248050/ git-svn-id: http://skia.googlecode.com/svn/trunk@4081 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move convolution from code in GrGLProgram to new GrConvolutionEffectGravatar tomhudson@google.com2012-05-10
| | | | | | | | | | | | | class. This is the first test of the new Ganesh shader pipeline. Also includes some cleanup of the gpu.gyp file: added src/gpu, allowing us to remove ../ from many #include directives. http://codereview.appspot.com/6199053/ git-svn-id: http://skia.googlecode.com/svn/trunk@3887 2bbb7eff-a529-9590-31e7-b0007b416f81
* Infrastructure for new Ganesh shader pipeline: base classes for GPUGravatar tomhudson@google.com2012-04-18
| | | | | | | | | | implementation of user-defined effects. http://codereview.appspot.com/6052047/ git-svn-id: http://skia.googlecode.com/svn/trunk@3726 2bbb7eff-a529-9590-31e7-b0007b416f81
* Use GrGLContextInfo in shader generatorGravatar bsalomon@google.com2012-02-13
| | | | | | | | Review URL: http://codereview.appspot.com/5645083/ git-svn-id: http://skia.googlecode.com/svn/trunk@3170 2bbb7eff-a529-9590-31e7-b0007b416f81
* Move GL-specific source code to make room for D3D back end.Gravatar tomhudson@google.com2012-02-10
git-svn-id: http://skia.googlecode.com/svn/trunk@3165 2bbb7eff-a529-9590-31e7-b0007b416f81