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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-16 13:36:18 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-07-16 13:36:18 +0000
commit032b221dadb6eb8283ac2d1bc8913ee7bb5cfe7a (patch)
tree7b97452a7937949417cc40a4817cf4c4ede8e4ab /src/gpu/gl/GrGLShaderVar.h
parent96cbd2c4d2ea7e138b65923a46fb77bc096a6782 (diff)
Remove uniform var pointers from custom effects
Review URL: http://codereview.appspot.com/6374067/ git-svn-id: http://skia.googlecode.com/svn/trunk@4616 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/gpu/gl/GrGLShaderVar.h')
-rw-r--r--src/gpu/gl/GrGLShaderVar.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gpu/gl/GrGLShaderVar.h b/src/gpu/gl/GrGLShaderVar.h
index 2eccd3b1e8..0231d214d3 100644
--- a/src/gpu/gl/GrGLShaderVar.h
+++ b/src/gpu/gl/GrGLShaderVar.h
@@ -171,12 +171,18 @@ public:
*/
void setName(const SkString& n) { fName = n; }
void setName(const char* n) { fName = n; }
+
/**
* Get the var name.
*/
const SkString& getName() const { return fName; }
/**
+ * Shortcut for this->getName().c_str();
+ */
+ const char* c_str() const { return this->getName().c_str(); }
+
+ /**
* Get the type of the var
*/
GrSLType getType() const { return fType; }