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path: root/src/gpu/gl/GrGLShaderBuilder.h
Commit message (Expand)AuthorAge
* Key shader on whether frag pos read is relative to top-left or bottom-leftGravatar bsalomon@google.com2013-05-13
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2013-05-10
* Move loops that chain together effects into GrGLShaderBuilder from GrGLProgram.Gravatar bsalomon@google.com2013-05-09
* Add support for GL_*_shader__framebuffer_fetchGravatar bsalomon@google.com2013-05-03
* Reland 8459 with fix for #extension after default precision in FS.Gravatar bsalomon@google.com2013-04-02
* Reverting r8459 due to shader error on Nexus 10Gravatar robertphillips@google.com2013-04-01
* Make GrGLShaderBuilder responsible for enabling GLSL extensionsGravatar bsalomon@google.com2013-04-01
* Add support for reading the dst pixel value in an effect. Use in a new effect...Gravatar bsalomon@google.com2013-03-29
* Make GrGLShaderBuilder::TextureSampler extract only required info from GrText...Gravatar bsalomon@google.com2013-03-28
* Attempt to reland 8264-5 with warning-as-error fixes.Gravatar bsalomon@google.com2013-03-20
* revert 8265-8264 (broke build)Gravatar reed@google.com2013-03-20
* Adds local coords to GrEffect system.Gravatar bsalomon@google.com2013-03-20
* Add GrEllipseEdgeEffect.Gravatar commit-bot@chromium.org2013-03-12
* Make GrGLEffects use an interface to append their code.Gravatar bsalomon@google.com2013-03-07
* Relanding 7914Gravatar robertphillips@google.com2013-03-02
* Revert r7914 due to Linux rendering issuesGravatar robertphillips@google.com2013-03-01
* Replace A8 with RGBA8 when renderable A8 isn't supportedGravatar robertphillips@google.com2013-03-01
* Split GrGLContextInfo into GrGLContext & GrGLContextInfoGravatar robertphillips@google.com2013-02-28
* Sanitizing source files in Skia_Periodic_House_KeepingGravatar skia.committer@gmail.com2013-01-05
* Allow GrEffects with multiple textures.Gravatar bsalomon@google.com2013-01-04
* Remove default texture coords / texture matrixGravatar bsalomon@google.com2012-11-05
* Expose vertex position to GrGLEffect via GrGLShaderBuilder.Gravatar bsalomon@google.com2012-10-30
* Pass GrCustomStage to key-generation functions and emitCode().Gravatar bsalomon@google.com2012-10-29
* Rename GrSamplerState to GrEffectStage.Gravatar bsalomon@google.com2012-10-26
* Rename StageKey and related stuff.Gravatar bsalomon@google.com2012-10-25
* GrGLProgramStage Renaming Part 3Gravatar bsalomon@google.com2012-10-25
* GrCustomStage Renaming Part 3Gravatar bsalomon@google.com2012-10-24
* CustomStage Renaming Part 1Gravatar bsalomon@google.com2012-10-24
* Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_convent...Gravatar bsalomon@google.com2012-10-23
* Revert r6330 thru 6333 while we figure out what to do about Intel bots (possi...Gravatar bsalomon@google.com2012-10-22
* Automatically handle converting gl_FragCoord to Skia's y-down device coords.Gravatar bsalomon@google.com2012-10-22
* Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConf...Gravatar bsalomon@google.com2012-09-11
* Try r5428 again with fixGravatar bsalomon@google.com2012-09-07
* Revert 5428 and 5429.Gravatar bsalomon@google.com2012-09-07
* Consolidate texture access functions, provide default GrTextureAccessGravatar bsalomon@google.com2012-09-07
* Introduce GrGLShaderBuilder::TextureSamplerGravatar bsalomon@google.com2012-09-06
* Recommit r5350 with fix for image failures (which affected GLs that don't sup...Gravatar bsalomon@google.com2012-08-30
* Revert 5350 while image changes are diagnosed.Gravatar bsalomon@google.com2012-08-30
* Remove fModulate from GrGLShaderBuilderGravatar bsalomon@google.com2012-08-30
* Some GrGLShaderBuilder cleanupGravatar bsalomon@google.com2012-08-28
* uniquely name FS functions, add lighting effects to unit testGravatar bsalomon@google.com2012-08-07
* Reduce usage of GrGLShaderBuilder::SamplerModeGravatar tomhudson@google.com2012-08-02
* Introduction of set of functions to manage generation of texture fetch shader...Gravatar twiz@google.com2012-08-02
* Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u"...Gravatar bsalomon@google.com2012-07-25
* Add GL uniform managerGravatar bsalomon@google.com2012-07-25
* Remove uniform var pointers from custom effectsGravatar bsalomon@google.com2012-07-16
* Make GrGLShaderBuilder produce the shader stringsGravatar bsalomon@google.com2012-07-11
* VariableVisibility -> ShaderTypeGravatar bsalomon@google.com2012-07-11
* Remove GrStringBuilder Gravatar bsalomon@google.com2012-07-10
* Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder.Gravatar tomhudson@google.com2012-06-01