| Commit message (Expand) | Author | Age |
* | Allow GrEffects with multiple textures. | bsalomon@google.com | 2013-01-04 |
* | Remove default texture coords / texture matrix | bsalomon@google.com | 2012-11-05 |
* | Sanitizing source files in Skia_Periodic_House_Keeping | skia.committer@gmail.com | 2012-10-31 |
* | Expose vertex position to GrGLEffect via GrGLShaderBuilder. | bsalomon@google.com | 2012-10-30 |
* | Pass GrCustomStage to key-generation functions and emitCode(). | bsalomon@google.com | 2012-10-29 |
* | Rename GrSamplerState to GrEffectStage. | bsalomon@google.com | 2012-10-26 |
* | Rename StageKey and related stuff. | bsalomon@google.com | 2012-10-25 |
* | Fix decl of gl_FragCoord in GLSL versions <= 1.20. | bsalomon@google.com | 2012-10-25 |
* | GrCustomStage Renaming Part 4 | bsalomon@google.com | 2012-10-24 |
* | GrCustomStage Renaming Part 3 | bsalomon@google.com | 2012-10-24 |
* | CustomStage Renaming Part 1 | bsalomon@google.com | 2012-10-24 |
* | Sanitizing source files in Skia_Periodic_House_Keeping | skia.committer@gmail.com | 2012-10-24 |
* | Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_convent... | bsalomon@google.com | 2012-10-23 |
* | Revert r6330 thru 6333 while we figure out what to do about Intel bots (possi... | bsalomon@google.com | 2012-10-22 |
* | Fix name of extension enabled in r6031 (should be plural "conventions"). | bsalomon@google.com | 2012-10-22 |
* | Enable extension GL_ARB_fragment_coord_convention in FS. Speculative fix for ... | bsalomon@google.com | 2012-10-22 |
* | Automatically handle converting gl_FragCoord to Skia's y-down device coords. | bsalomon@google.com | 2012-10-22 |
* | Make GrGLShaderBuilder responsible for inserting begining of main() function ... | bsalomon@google.com | 2012-10-22 |
* | Omit shader swizzle if it is rgba. | bsalomon@google.com | 2012-10-04 |
* | Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConf... | bsalomon@google.com | 2012-09-11 |
* | Try r5428 again with fix | bsalomon@google.com | 2012-09-07 |
* | Revert 5428 and 5429. | bsalomon@google.com | 2012-09-07 |
* | Fix shader errors in r5428. | bsalomon@google.com | 2012-09-07 |
* | Consolidate texture access functions, provide default GrTextureAccess | bsalomon@google.com | 2012-09-07 |
* | Introduce GrGLShaderBuilder::TextureSampler | bsalomon@google.com | 2012-09-06 |
* | Recommit r5350 with fix for image failures (which affected GLs that don't sup... | bsalomon@google.com | 2012-08-30 |
* | Revert 5350 while image changes are diagnosed. | bsalomon@google.com | 2012-08-30 |
* | Remove fModulate from GrGLShaderBuilder | bsalomon@google.com | 2012-08-30 |
* | Linux warning fixes | bsalomon@google.com | 2012-08-29 |
* | Some GrGLShaderBuilder cleanup | bsalomon@google.com | 2012-08-28 |
* | Do premul and r/b swap conversions in a custom effect | bsalomon@google.com | 2012-08-27 |
* | uniquely name FS functions, add lighting effects to unit test | bsalomon@google.com | 2012-08-07 |
* | Registry-based unit test for custom effects | bsalomon@google.com | 2012-08-03 |
* | Reduce usage of GrGLShaderBuilder::SamplerMode | tomhudson@google.com | 2012-08-02 |
* | Early out the texture key generation if there is no texture passed to the GrG... | twiz@google.com | 2012-08-02 |
* | Introduction of set of functions to manage generation of texture fetch shader... | twiz@google.com | 2012-08-02 |
* | Remove uniform names from top of GrGLProgram.cpp, builder responsible for "u"... | bsalomon@google.com | 2012-07-25 |
* | Add GL uniform manager | bsalomon@google.com | 2012-07-25 |
* | Remove uniform var pointers from custom effects | bsalomon@google.com | 2012-07-16 |
* | Refactor how precision is handled with GrGLShaderVar | bsalomon@google.com | 2012-07-12 |
* | Make GrGLShaderBuilder produce the shader strings | bsalomon@google.com | 2012-07-11 |
* | VariableVisibility -> ShaderType | bsalomon@google.com | 2012-07-11 |
* | Remove GrStringBuilder | bsalomon@google.com | 2012-07-10 |
* | Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. | tomhudson@google.com | 2012-06-01 |
* | Condense setupFSUnis, setupVSUnis, setupVaryings into | tomhudson@google.com | 2012-05-30 |
* | Encapsulate code required to create a uniform var into a single function on | tomhudson@google.com | 2012-05-30 |
* | Fixed small bug in shader generation | robertphillips@google.com | 2012-05-30 |
* | Move swizzle & modulation computation, non-virtual functions onto | tomhudson@google.com | 2012-05-24 |
* | Move state onto GrGLShaderBuilder, to let us implement mappings | tomhudson@google.com | 2012-05-18 |
* | Move coordDims, varyingDims onto GrGLShaderBuilder. | tomhudson@google.com | 2012-05-14 |