index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
gpu
/
gl
/
GrGLShaderBuilder.cpp
Commit message (
Expand
)
Author
Age
*
Make GrGLProgram be available to GrGLProgramDataManager
kkinnunen
2014-08-03
*
FBFetch refactor + arm support
joshualitt
2014-08-01
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
*
Remove gpu shader optimatization for solid white or trans black colors
egdaniel
2014-07-21
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Revert of Remove gpu shader optimatization for solid white or trans black col...
egdaniel
2014-07-11
*
Remove gpu shader optimatization for solid white or trans black colors
egdaniel
2014-07-11
*
Revert of Make GrGLConfigConversionEffect work for Imagination and some other...
bsalomon
2014-07-09
*
Make GrGLConfigConversionEffect work for Imagination and some other GPUs.
changjun.yang
2014-07-09
*
Remove use of GrEffectRef from draw state and below.
bsalomon
2014-07-07
*
Add Instant Trace Event for shader compilation in gpu which outputs shader te...
egdaniel
2014-07-07
*
Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...
bsalomon
2014-06-24
*
Stop referencing gl_FragCoord z and w components.
bsalomon
2014-06-20
*
Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...
humper
2014-06-17
*
Revert of third try at landing improved blur rect; this time with more correc...
scroggo
2014-06-12
*
third try at landing improved blur rect; this time with more correctness
humper
2014-06-11
*
Revert of second try at landing improved blur rect (https://codereview.chromi...
reed
2014-06-11
*
second try at landing improved blur rect
humper
2014-06-09
*
Use GrGLShaderBuilder::GenProgramOutput in GrGLProgram.
commit-bot@chromium.org
2014-05-30
*
move all code generation under genProgram() in GrGLShaderBuilder.
commit-bot@chromium.org
2014-05-30
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2014-05-30
*
Make GrGLShaderBuilder store a GenProgramOutput
commit-bot@chromium.org
2014-05-29
*
Incremental refactoring of GrGLProgram and GrGLShaderBuilder
commit-bot@chromium.org
2014-05-29
*
Move all code generation from GrGLProgram to GrGLShaderBuilder
commit-bot@chromium.org
2014-05-29
*
separate view matrix from rt adjustment
commit-bot@chromium.org
2014-05-29
*
Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAIL
commit-bot@chromium.org
2014-04-30
*
Use fixed function pipeline only when drawing paths
commit-bot@chromium.org
2014-04-23
*
replace old SK_TRACE_EVENT macros with new TRACE_EVENT ones, and then remove ...
commit-bot@chromium.org
2014-03-20
*
Don't emit declaration of gl_FragPos unless also changing the origin.
commit-bot@chromium.org
2014-03-03
*
Defer deletion of our shaders until after linking the gl program to work arou...
commit-bot@chromium.org
2014-02-14
*
Make GrGLContextInfo have private ptr to GrGLInterface
commit-bot@chromium.org
2014-01-16
*
Rename GrGLBinding->GrGLStandard, no longer a bitfield
commit-bot@chromium.org
2014-01-16
*
Added support for Chrome's gpu command buffer extension BindUniformLocation.
commit-bot@chromium.org
2013-11-07
*
Don't check if shaders compile or program links in release Chromium
commit-bot@chromium.org
2013-10-30
*
Implement SkColorFilter as a GrGLEffect
commit-bot@chromium.org
2013-10-23
*
Fix GrProgramsTest to not generate tests with too many TexCoord references
commit-bot@chromium.org
2013-10-21
*
Third wave of Win64 warning cleanup
robertphillips@google.com
2013-10-16
*
Express (GLSL expression, possibly known value) pairs as a class
commit-bot@chromium.org
2013-10-10
*
Implement filling a path with nv_path_rendering cover
commit-bot@chromium.org
2013-10-09
*
Use vertexless shaders when NVpr is available
commit-bot@chromium.org
2013-10-04
*
Move VertexBuilder to a GrGLFullShaderBuilder subclass
commit-bot@chromium.org
2013-10-04
*
Repurpose GrGLCoordTransform as GrGLProgramEffects
commit-bot@chromium.org
2013-10-03
*
Make GPU coord transforms automatic
bsalomon@google.com
2013-10-02
*
Move the GL shader compilation step into GrGLShaderBuilder
commit-bot@chromium.org
2013-09-30
*
Revert "Add a requiresVertexShader method to GrGLEffect"
commit-bot@chromium.org
2013-09-30
*
Replace uses of GR_DEBUGCODE by SkDEBUGCODE.
commit-bot@chromium.org
2013-09-06
*
Add a requiresVertexShader method to GrGLEffect
commit-bot@chromium.org
2013-09-06
*
Isolate VertexBuilder from GrGLShaderBuilder
commit-bot@chromium.org
2013-08-30
*
Rename ShaderType enum to ShaderVisibility
commit-bot@chromium.org
2013-08-30
*
Modify GLSL version declaration to allow access to compat. features
commit-bot@chromium.org
2013-08-30
[next]