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path: root/src/gpu/gl/GrGLShaderBuilder.cpp
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* Make GrGLProgram be available to GrGLProgramDataManagerGravatar kkinnunen2014-08-03
* FBFetch refactor + arm supportGravatar joshualitt2014-08-01
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-21
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Revert of Remove gpu shader optimatization for solid white or trans black col...Gravatar egdaniel2014-07-11
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-11
* Revert of Make GrGLConfigConversionEffect work for Imagination and some other...Gravatar bsalomon2014-07-09
* Make GrGLConfigConversionEffect work for Imagination and some other GPUs.Gravatar changjun.yang2014-07-09
* Remove use of GrEffectRef from draw state and below.Gravatar bsalomon2014-07-07
* Add Instant Trace Event for shader compilation in gpu which outputs shader te...Gravatar egdaniel2014-07-07
* Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw ...Gravatar bsalomon2014-06-24
* Stop referencing gl_FragCoord z and w components.Gravatar bsalomon2014-06-20
* Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...Gravatar humper2014-06-17
* Revert of third try at landing improved blur rect; this time with more correc...Gravatar scroggo2014-06-12
* third try at landing improved blur rect; this time with more correctnessGravatar humper2014-06-11
* Revert of second try at landing improved blur rect (https://codereview.chromi...Gravatar reed2014-06-11
* second try at landing improved blur rectGravatar humper2014-06-09
* Use GrGLShaderBuilder::GenProgramOutput in GrGLProgram.Gravatar commit-bot@chromium.org2014-05-30
* move all code generation under genProgram() in GrGLShaderBuilder.Gravatar commit-bot@chromium.org2014-05-30
* Sanitizing source files in Housekeeper-NightlyGravatar skia.committer@gmail.com2014-05-30
* Make GrGLShaderBuilder store a GenProgramOutputGravatar commit-bot@chromium.org2014-05-29
* Incremental refactoring of GrGLProgram and GrGLShaderBuilderGravatar commit-bot@chromium.org2014-05-29
* Move all code generation from GrGLProgram to GrGLShaderBuilderGravatar commit-bot@chromium.org2014-05-29
* separate view matrix from rt adjustmentGravatar commit-bot@chromium.org2014-05-29
* Convert GrCrash->SkFAIL GrDebugCrash->SkDEBUGFAILGravatar commit-bot@chromium.org2014-04-30
* Use fixed function pipeline only when drawing pathsGravatar commit-bot@chromium.org2014-04-23
* replace old SK_TRACE_EVENT macros with new TRACE_EVENT ones, and then remove ...Gravatar commit-bot@chromium.org2014-03-20
* Don't emit declaration of gl_FragPos unless also changing the origin.Gravatar commit-bot@chromium.org2014-03-03
* Defer deletion of our shaders until after linking the gl program to work arou...Gravatar commit-bot@chromium.org2014-02-14
* Make GrGLContextInfo have private ptr to GrGLInterfaceGravatar commit-bot@chromium.org2014-01-16
* Rename GrGLBinding->GrGLStandard, no longer a bitfieldGravatar commit-bot@chromium.org2014-01-16
* Added support for Chrome's gpu command buffer extension BindUniformLocation.Gravatar commit-bot@chromium.org2013-11-07
* Don't check if shaders compile or program links in release ChromiumGravatar commit-bot@chromium.org2013-10-30
* Implement SkColorFilter as a GrGLEffectGravatar commit-bot@chromium.org2013-10-23
* Fix GrProgramsTest to not generate tests with too many TexCoord referencesGravatar commit-bot@chromium.org2013-10-21
* Third wave of Win64 warning cleanupGravatar robertphillips@google.com2013-10-16
* Express (GLSL expression, possibly known value) pairs as a classGravatar commit-bot@chromium.org2013-10-10
* Implement filling a path with nv_path_rendering coverGravatar commit-bot@chromium.org2013-10-09
* Use vertexless shaders when NVpr is availableGravatar commit-bot@chromium.org2013-10-04
* Move VertexBuilder to a GrGLFullShaderBuilder subclassGravatar commit-bot@chromium.org2013-10-04
* Repurpose GrGLCoordTransform as GrGLProgramEffectsGravatar commit-bot@chromium.org2013-10-03
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02
* Move the GL shader compilation step into GrGLShaderBuilderGravatar commit-bot@chromium.org2013-09-30
* Revert "Add a requiresVertexShader method to GrGLEffect"Gravatar commit-bot@chromium.org2013-09-30
* Replace uses of GR_DEBUGCODE by SkDEBUGCODE.Gravatar commit-bot@chromium.org2013-09-06
* Add a requiresVertexShader method to GrGLEffectGravatar commit-bot@chromium.org2013-09-06
* Isolate VertexBuilder from GrGLShaderBuilderGravatar commit-bot@chromium.org2013-08-30
* Rename ShaderType enum to ShaderVisibilityGravatar commit-bot@chromium.org2013-08-30
* Modify GLSL version declaration to allow access to compat. featuresGravatar commit-bot@chromium.org2013-08-30