Commit message (Expand) | Author | Age | |
---|---|---|---|
* | uniquely name FS functions, add lighting effects to unit test | bsalomon@google.com | 2012-08-07 |
* | Refactor how precision is handled with GrGLShaderVar | bsalomon@google.com | 2012-07-12 |
* | Infrastructure for new Ganesh shader pipeline: base classes for GPU | tomhudson@google.com | 2012-04-18 |
* | Move GL-specific source code to make room for D3D back end. | tomhudson@google.com | 2012-02-10 |