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GrGLRenderTarget.h
Commit message (
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Author
Age
*
Update SkSurface MakeFromBackend* factories to take an SkColorType.
Greg Daniel
2017-12-19
*
Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and ...
Robert Phillips
2017-12-13
*
Reduce stencil buffer clearing
Robert Phillips
2017-08-30
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Move Flags from GrRenderTarget to GrTypesPriv.h & rename
Robert Phillips
2017-06-13
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Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
Brian Salomon
2017-05-12
*
Fix a confusing typo in a comment about MSAA
Brian Osman
2017-02-24
*
Further centralize computation of GrSurface VRAM consumption - take 2
Robert Phillips
2016-11-07
*
Revert "Further centralize computation of GrSurface VRAM consumption"
Ben Wagner
2016-11-06
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Further centralize computation of GrSurface VRAM consumption
Robert Phillips
2016-11-04
*
Centralize computation of GrRenderTarget & GrTexture VRAM consumption
Robert Phillips
2016-11-03
*
Remove SkAutoTUnref and SkAutoTDelete from public includes.
bungeman
2016-10-27
*
Add flag for window rectangles to GrRenderTarget
csmartdalton
2016-08-10
*
Refactor to separate backend object lifecycle and GpuResource budget decision
kkinnunen
2016-04-22
*
Revert of Enable stencil clipping in mixed sampled render targets (patchset #...
cdalton
2015-11-11
*
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://cod...
cdalton
2015-11-10
*
Fix mixed samples stencil clip
cdalton
2015-11-09
*
Implement stencil clipping in mixed sampled render targets
vbuzinov
2015-09-30
*
Add onMemoryDump to GrContext
ericrk
2015-09-15
*
Move some of the adding stencil attachment logic of Gpu and into Render Target.
egdaniel
2015-09-14
*
add ability to get FBO ID to Surface
joshualitt
2015-07-08
*
Add support for creating texture backed images where Skia will delete the tex...
bsalomon
2015-06-18
*
Implement support for mixed sampled render targets
vbuzinov
2015-06-12
*
Fix gpu memory accounting for auto-resolving MSAA.
senorblanco
2015-04-30
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #17 id:320001 ...
egdaniel
2015-03-18
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #16 id:300001 ...
bsalomon
2015-03-17
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #12 id:220001 ...
bsalomon
2015-03-14
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-04
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #10 id:180001 ...
robertphillips
2015-03-01
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-02-27
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #8 id:140001 o...
bsalomon
2015-02-27
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-02-27
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #6 id:100001 o...
bsalomon
2015-02-26
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-02-26
*
Dynamically create stencil buffer when needed.
bsalomon
2015-02-23
*
Remove unused and unimplemented abstract functions from GrRenderTarget
kkinnunen
2015-02-03
*
Make uncached textures uncached from the get go.
bsalomon
2015-01-14
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
Skia: Track the fIsWrapped separately so that we delete correctly
hendrikw
2014-12-09
*
Make GrResourceCache2 responsible for calling release, abandon, and ~.
bsalomon
2014-11-14
*
Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
bsalomon
2014-11-12
*
Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
bsalomon
2014-11-03
*
Separate out GrSurfaceConfig's fields from other structs used to create GrGL*...
bsalomon
2014-10-29
*
Fix leak of GrGLTexID when its owning GrGLTexture has been abandoned.
commit-bot@chromium.org
2013-07-17
*
Force checking of all color, stencil and FBO allocations for SkSurface_Gpu. T...
senorblanco@chromium.org
2013-06-10
*
Implement support for origin-TopLeft render targets. Note that the default be...
senorblanco@chromium.org
2013-02-05
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