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GrGLRenderTarget.h
Commit message (
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Author
Age
*
Remove unused and unimplemented abstract functions from GrRenderTarget
kkinnunen
2015-02-03
*
Make uncached textures uncached from the get go.
bsalomon
2015-01-14
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
Skia: Track the fIsWrapped separately so that we delete correctly
hendrikw
2014-12-09
*
Make GrResourceCache2 responsible for calling release, abandon, and ~.
bsalomon
2014-11-14
*
Make GrGpuResource::gpuMemorySize non-virtual w/ onGpuMemorySize virtual impl
bsalomon
2014-11-12
*
Add class GrGLTextureRenderTarget for GL texture/rendertarget objects
bsalomon
2014-11-03
*
Separate out GrSurfaceConfig's fields from other structs used to create GrGL*...
bsalomon
2014-10-29
*
Fix leak of GrGLTexID when its owning GrGLTexture has been abandoned.
commit-bot@chromium.org
2013-07-17
*
Force checking of all color, stencil and FBO allocations for SkSurface_Gpu. T...
senorblanco@chromium.org
2013-06-10
*
Implement support for origin-TopLeft render targets. Note that the default be...
senorblanco@chromium.org
2013-02-05
*
Reverting r7545 (render target origin change) due to layout test issues (see ...
robertphillips@google.com
2013-02-05
*
Implement support for origin-TopLeft render targets in GL backend.
senorblanco@chromium.org
2013-02-04
*
Make GrResource know whether 3D objects' lifetimes are managed by Skia or not.
bsalomon@google.com
2013-01-23
*
Remove GrScalar, replace with SkScalar.
bsalomon@google.com
2012-11-01
*
Make the orientation of a texture accessible from and known by GrSurface.
bsalomon@google.com
2012-10-26
*
Files accidentally omitted from r6123.
bsalomon@google.com
2012-10-25
*
Simplified stencil buffer caching
robertphillips@google.com
2012-09-05
*
Result of running tools/sanitize_source_files.py (which was added in https://...
rmistry@google.com
2012-08-23
*
Move convolution from code in GrGLProgram to new GrConvolutionEffect
tomhudson@google.com
2012-05-10
*
Move GL-specific source code to make room for D3D back end.
tomhudson@google.com
2012-02-10