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path: root/src/gpu/gl/GrGLProgramEffects.h
Commit message (Expand)AuthorAge
* Implement NV_path_rendering on OpenGL ESGravatar kkinnunen2014-08-25
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-17
* Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of...Gravatar mtklein2014-07-16
* Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...Gravatar bsalomon2014-07-15
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Remove use of GrEffectRef from draw state and below.Gravatar bsalomon2014-07-07
* Remove special case gpu transforms for Identity and TranslateGravatar egdaniel2014-06-24
* Use GrGLShaderBuilder::GenProgramOutput in GrGLProgram.Gravatar commit-bot@chromium.org2014-05-30
* Use fixed function pipeline only when drawing pathsGravatar commit-bot@chromium.org2014-04-23
* Add extra warnings to match what Android uses.Gravatar mtklein@google.com2013-11-20
* Revert "Add extra warnings to match what Android uses."Gravatar scroggo@google.com2013-11-20
* Add extra warnings to match what Android uses.Gravatar djsollen@google.com2013-11-20
* Use vertexless shaders when NVpr is availableGravatar commit-bot@chromium.org2013-10-04
* Move VertexBuilder to a GrGLFullShaderBuilder subclassGravatar commit-bot@chromium.org2013-10-04
* Allow gradient optimization with perspectiveGravatar commit-bot@chromium.org2013-10-04
* Repurpose GrGLCoordTransform as GrGLProgramEffectsGravatar commit-bot@chromium.org2013-10-03