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GrGLProgramDesc.h
Commit message (
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Author
Age
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Change GrGLProgramDesc header to have DoPathRendering flag instead of Require...
egdaniel
2014-09-22
*
Calculate stage stats in GrOptDrawState
egdaniel
2014-09-17
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
When ignoring color input don't use vertex attribs on gpu
egdaniel
2014-09-02
*
Implement NV_path_rendering on OpenGL ES
kkinnunen
2014-08-25
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Remove gpu shader optimatization for solid white or trans black colors
egdaniel
2014-07-21
*
Allow GrGLEffects to produce variable length keys.
bsalomon
2014-07-21
*
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...
bsalomon
2014-07-17
*
Revert of Makes GrGLProgramDesc's key store the lengths as well as offsets of...
mtklein
2014-07-16
*
Makes GrGLProgramDesc's key store the lengths as well as offsets of the effec...
bsalomon
2014-07-15
*
This moves us towards variable length effect keys. The overall program key no...
bsalomon
2014-07-11
*
Use fixed function pipeline only when drawing paths
commit-bot@chromium.org
2014-04-23
*
Stop discarding in frag shader when coverage is zero and stencil writes are e...
commit-bot@chromium.org
2014-02-05
*
Implement SkColorFilter as a GrGLEffect
commit-bot@chromium.org
2013-10-23
*
Express (GLSL expression, possibly known value) pairs as a class
commit-bot@chromium.org
2013-10-10
*
Use vertexless shaders when NVpr is available
commit-bot@chromium.org
2013-10-04
*
Move VertexBuilder to a GrGLFullShaderBuilder subclass
commit-bot@chromium.org
2013-10-04
*
Use explicitly-sized enums in GrGLProgramDesc::KeyHeader
commit-bot@chromium.org
2013-10-01
*
Mark when effects and programs have vertex code
commit-bot@chromium.org
2013-09-30
*
Change old PRG to be SkLCGRandom; change new one to SkRandom
commit-bot@chromium.org
2013-09-09
*
Replace uses of GR_DEBUG by SK_DEBUG.
commit-bot@chromium.org
2013-08-28
*
Replace uses of GrAssert by SkASSERT.
tfarina@chromium.org
2013-08-17
*
separate arrays for color and coverage effects.
bsalomon@google.com
2013-06-06
*
Sanitizing source files in Housekeeper-Nightly
skia.committer@gmail.com
2013-05-23
*
Make GrGLProgramDesc's key variable length by compacting the effect key array
bsalomon@google.com
2013-05-22
*
Key shader on whether frag pos read is relative to top-left or bottom-left
bsalomon@google.com
2013-05-13
*
Move loops that chain together effects into GrGLShaderBuilder from GrGLProgram.
bsalomon@google.com
2013-05-09
*
Perform coverage blend with the dst in the shader when using a dst-reading xf...
bsalomon@google.com
2013-04-19
*
Sanitizing source files in Skia_Periodic_House_Keeping
skia.committer@gmail.com
2013-04-02
*
Take two for r8466:
jvanverth@google.com
2013-04-01
*
Rolling back r8466.
jvanverth@google.com
2013-04-01
*
Revise attribute binding interface.
commit-bot@chromium.org
2013-04-01
*
Fix GLPrograms test.
bsalomon@google.com
2013-03-29
*
Add support for reading the dst pixel value in an effect. Use in a new effect...
bsalomon@google.com
2013-03-29
*
Move GrGLProgramDesc::Build to new cpp file.
bsalomon@google.com
2013-03-27
*
Move GrGLProgram::Desc out of GrGLProgram.
bsalomon@google.com
2013-03-27