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GrGLProgramDataManager.cpp
Commit message (
Expand
)
Author
Age
*
Remove support for image load/store
Brian Salomon
2017-11-15
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Split tracking of TexelBuffers from normal samplers
Greg Daniel
2017-05-05
*
Remove "Unused uniform in shader" messages
Brian Osman
2017-03-17
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
*
Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
*
Add integer array uniforms to GL and Vulkan
fmenozzi
2016-07-20
*
Integers can now be passed as uniforms; needed for passing color count to fra...
fmenozzi
2016-06-21
*
Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https:/...
brianosman
2016-06-19
*
Integers can now be passed as uniforms; needed for passing color count to fra...
fmenozzi
2016-06-18
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
*
Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
*
Implement texel buffers
cdalton
2016-04-11
*
Add support for 2x2 matrices
cdalton
2016-03-07
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Make helper function on GrGLSLProgramDataManager non virtual
egdaniel
2016-02-03
*
Beginning of support for texture rectangles.
bsalomon
2016-01-14
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-22
*
Revert of Initial version of external_oes texture support and unit test (patc...
bsalomon
2015-11-20
*
Initial version of external_oes texture support and unit test
bsalomon
2015-11-20
*
Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
*
Create GLSL base class for ProgramDataManager
egdaniel
2015-10-28
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
remove path specific program building classes
joshualitt
2015-09-11
*
Start trying to collapse path program stuff
joshualitt
2015-09-11
*
Refactor separable varying location info to be stored in GrGLProgram subclass
kkinnunen
2015-06-29
*
Store context options on caps.
bsalomon
2015-05-22
*
Revert of Store context options on caps. (patchset #3 id:40001 of https://cod...
bsalomon
2015-05-22
*
Store context options on caps.
bsalomon
2015-05-22
*
add option to supress prints on context
joshualitt
2015-05-12
*
Revert of add option to supress prints on context (patchset #5 id:80001 of ht...
joshualitt
2015-05-12
*
add option to supress prints on context
joshualitt
2015-05-12
*
print on unused uniforms in debug builds
joshualitt
2015-05-11
*
fix for uniform view matrix being uploaded but not used
joshualitt
2015-02-12
*
Rename GrGpuGL -> GrGLGpu
jvanverth
2014-12-22
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Implement NV_path_rendering on OpenGL ES
kkinnunen
2014-08-25
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