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GrGLProgram.h
Commit message (
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Author
Age
*
Refactor separable varying location info to be stored in GrGLProgram subclass
kkinnunen
2015-06-29
*
remove SkInstCnt
mtklein
2015-06-26
*
Move GLSL-specific routines/classes to separate glsl directory
jvanverth
2015-06-24
*
Don't call bindTexture from GrGLProgram
cdalton
2015-06-18
*
Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopyt...
bsalomon
2015-05-26
*
Revert of Move DstCoordTexture to GrXP, rename and remove the word "copy" fro...
bungeman
2015-05-22
*
Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopyt...
bsalomon
2015-05-22
*
C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
*
Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder
egdaniel
2015-01-22
*
remove drawType from optState
joshualitt
2015-01-21
*
BUG=skia:
joshualitt
2015-01-20
*
More changes to bring together path / geo procs
joshualitt
2015-01-14
*
Move most of the transform logic into the primitive processors
joshualitt
2015-01-13
*
Fix up all the easy virtual ... SK_OVERRIDE cases.
mtklein
2015-01-09
*
ViewMatrix uniform upload moved to GeometryProcessor
joshualitt
2014-12-30
*
initial changes to add local matrix to primitive processor
joshualitt
2014-12-19
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
*
Create xfer processor backend.
egdaniel
2014-12-11
*
Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...
joshualitt
2014-12-10
*
Create xfer processor backend.
egdaniel
2014-12-10
*
move program descriptor generation to flush
joshualitt
2014-12-04
*
Revert of move program descriptor generation to flush (patchset #7 id:120001 ...
joshualitt
2014-12-04
*
move program descriptor generation to flush
joshualitt
2014-12-03
*
dstCopy on optdrawstate
joshualitt
2014-11-20
*
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
bsalomon
2014-11-19
*
Force input coverage to be only a byte in gpu shaders.
egdaniel
2014-11-03
*
OptState owns program descriptor
joshualitt
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #8 id:120002 of https...
joshualitt
2014-10-28
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-28
*
Revert of Patch to remove constant attributes (patchset #6 id:100001 of https...
joshualitt
2014-10-27
*
Working patch to remove constant attributes. This may cause some gm mismatch...
joshualitt
2014-10-27
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:15...
joshualitt
2014-10-10
*
Opt state takes a GP instead of a GeometryStage
joshualitt
2014-10-10
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Revert of Cleanup of shader building system (patchset #25 id:470001 of https:...
joshualitt
2014-10-07
*
Cleanup of shader building system
joshualitt
2014-10-07
*
Plumb OptDrawState down to VertexShaderBuilder
egdaniel
2014-10-06
*
Patch to create a distinct geometry processor. The vast majority of this patch
joshualitt
2014-09-23
*
Calculate Primary and Secondary output types in the GrOptDrawState
egdaniel
2014-09-22
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 i...
egdaniel
2014-09-16
*
Attach GrOptDrawState into shader building pipeline
egdaniel
2014-09-16
*
Initial change to create GeometryProcessor
joshualitt
2014-09-04
*
Implement NV_path_rendering on OpenGL ES
kkinnunen
2014-08-25
*
Initial refactor of shaderbuilder to prepare for geometry shaders
joshualitt
2014-08-21
*
Make GrGLProgram be available to GrGLProgramDataManager
kkinnunen
2014-08-03
*
Rename GrGLUniformManager to GrGLProgramDataManager
kkinnunen
2014-07-30
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