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path: root/src/gpu/gl/GrGLGpu.cpp
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* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
* Update SkImage::MakeFromYUVTexturesCopy to GrBackendTextureGravatar Robert Phillips2017-12-13
* Remove GrBackendObject from tests (except image_from_yuv_textures)Gravatar Robert Phillips2017-12-12
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Add gray_8_as_lum and _as_red private grpixelconfigsGravatar Greg Daniel2017-12-07
* Make GrGLContext be uniquely owned.Gravatar Brian Salomon2017-12-07
* sk_spification of GrGpu creation.Gravatar Brian Salomon2017-12-07
* Add support for internal gl format in GrGLTextureInfoGravatar Greg Daniel2017-12-04
* Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs fo...Gravatar Greg Daniel2017-11-18
* Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_...Gravatar Brian Osman2017-11-17
* Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and al...Gravatar Greg Daniel2017-11-17
* Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""Gravatar Greg Daniel2017-11-16
* Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""Gravatar Greg Daniel2017-11-16
* Revert "Add private grpixelconfigs for alpha_8 and alpha_half"Gravatar Greg Daniel2017-11-15
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
* Add private grpixelconfigs for alpha_8 and alpha_halfGravatar Greg Daniel2017-11-15
* Implement readPixels from float buffer, when half float is missingGravatar Stan Iliev2017-11-08
* Do not always allocate temp space in GrGLGpu::uploadTexDataGravatar Robert Phillips2017-11-02
* Revert "Implement window rectangles in vulkan"Gravatar Jim Van Verth2017-11-02
* Implement window rectangles in vulkanGravatar Chris Dalton2017-11-02
* API to cache shader binaries between runs of Skia.Gravatar Ethan Nicholas2017-11-02
* Have mip status match surface when snapping image from wrapped objectGravatar Greg Daniel2017-10-30
* Revert "Revert "Support creation/use of mipped proxy in GrBackendTextureImage...Gravatar Greg Daniel2017-10-23
* Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"Gravatar Greg Daniel2017-10-19
* Support creation/use of mipped proxy in GrBackendTextureImageGeneratorGravatar Greg Daniel2017-10-19
* Fix dirty rect used when updating GrRenderTarget after clearing as draw in Gr...Gravatar Brian Salomon2017-10-18
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Remove trailing whitespace.Gravatar Ben Wagner2017-10-09
* CCPR: Add workaround for PowerVR crashGravatar Chris Dalton2017-10-06
* Revert "Revert "Update GrBitmapTextureMaker for handling mipped requests""Gravatar Greg Daniel2017-09-29
* Revert "Update GrBitmapTextureMaker for handling mipped requests"Gravatar Greg Daniel2017-09-28
* Update GrBitmapTextureMaker for handling mipped requestsGravatar Greg Daniel2017-09-28
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
* switched gl_Position and gl_PointSize to sk_*Gravatar Ethan Nicholas2017-09-26
* switched SkSL's temporary 'highfloat' type back to 'float'Gravatar Ethan Nicholas2017-09-22
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Init hardware buffer state in GrGLGpuGravatar Rob Phillips2017-09-06
* Unbind xfer buffer in a couple more placesGravatar Brian Osman2017-09-05
* Unbind xfer buffer before trying to call TexImage2DGravatar Brian Osman2017-09-05
* Retract Gr*Priv.h includes a bitGravatar Robert Phillips2017-08-31
* Reduce stencil buffer clearingGravatar Robert Phillips2017-08-30
* Remove origin field from GrSurface (take 2)Gravatar Robert Phillips2017-08-29
* Store discard request on the opList and remove GrDiscardOp (take 3)Gravatar Robert Phillips2017-08-29