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path: root/src/gpu/gl/GrGLCaps.h
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* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap mode on GrTexture, sRGB decode state per-texture. Because we were often choosing sRGB configs for RGB color types, legacy rendering would then be incorrect (too dark). So... PS7: Stops ever using sRGB pixel configs when translating image info or color type. Also removes a bunch of GrCaps bits and a GrContextOption that are no longer relevant. PS9: Adjusts surface creation unit test expectations, and changes the raster rules accordingly. At this point, sRGB configs are (obviously) going to be broken. Locally, I ran 8888, gl, and the gbr- versions of both. Across all GMs x configs, there are 13 diffs. 12 are GMs that create surfaces with a color-space attached (and thus, the offscreen is no longer getting sRGB pixel config). The only remainder constructs an SkPictureImageGenerator, (with an attached color space) and renders it to the gbr-gl canvas, which triggers a a tagged surface inside the generator. Bug: skia: Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789 Reviewed-on: https://skia-review.googlesource.com/131282 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Implement GL canCopySurface in GrGLCaps.Gravatar Greg Daniel2018-05-03
| | | | | | | | | Bug: skia: Change-Id: Ibd55a5a5e62121f58ef7c5148a54aaad6fdcd243 Reviewed-on: https://skia-review.googlesource.com/125480 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Add glFlush workaround for instanced draws on SkylakeGravatar Chris Dalton2018-04-16
| | | | | | | | Bug: skia: Change-Id: I1292cc423b4d3d7fc2a9035d3ad251ad7e00f0f6 Reviewed-on: https://skia-review.googlesource.com/121700 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Hide GrPixelConfig in SkSurfaceCharacterizationGravatar Robert Phillips2018-04-04
| | | | | | | | TBR=bsalomon@google.com Change-Id: Ifc38d0ca2b18128d27c187f789461fea62d1edae Reviewed-on: https://skia-review.googlesource.com/117440 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Support GL_RGB textures and render targets.Gravatar Brian Salomon2018-03-22
| | | | | | | | | Bug= skia:7533 Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717 Reviewed-on: https://skia-review.googlesource.com/108188 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Revert "New read pixels implementation that is simpler but does all ↵Gravatar Brian Salomon2018-03-19
| | | | | | | | | | | | conversions on CPU."" This reverts commit be5947c2f38a79b7c709accfb1047d8fd06a0227. Bug: skia: Change-Id: I06dc15b31042d7827511d0ac2a7f4262c3f09622 Reviewed-on: https://skia-review.googlesource.com/115079 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "New read pixels implementation that is simpler but does all ↵Gravatar Brian Salomon2018-03-19
| | | | | | | | | | | | | | | | | | | | | | | | | | conversions on CPU." This reverts commit c9a642edf2d1c7f5380fe829adbb1a692f9969a6. Reason for revert: 1010102 gms broke Original change's description: > New read pixels implementation that is simpler but does all conversions on CPU. > > Change-Id: Ia548cd24a8544b35a233311706faf48de353b7cf > Reviewed-on: https://skia-review.googlesource.com/109902 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com Change-Id: I7724a6eef79885ba2a32c1ac871e5b2a9a3c0c12 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/115140 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* New read pixels implementation that is simpler but does all conversions on CPU.Gravatar Brian Salomon2018-03-19
| | | | | | | Change-Id: Ia548cd24a8544b35a233311706faf48de353b7cf Reviewed-on: https://skia-review.googlesource.com/109902 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Delazify wrapped backend textures/render target proxiesGravatar Brian Salomon2018-03-08
| | | | | | | | | | | These methods will fail on DDL contexts. This is in preparation for removing the ability to specify origin for lazy proxies. Change-Id: Iadcedfd4fce8ea2590729c974128e5c58cec38a8 Reviewed-on: https://skia-review.googlesource.com/112802 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
| | | | | | | | | | | | This field has no interpretation at the GrTexture/GrGpu as the orientation is handled at the GrSurfaceProxy level. This change requires GrGpu to accept a GrSurfaceOrigin when creating a texture with initial data. The origin refers to the texel data to be uploaded. Longer term the plan is to remove this and require the data to be kTopLeft. Additionally, kBottomLeft will only be allowed for wrapped texture/RTs as this evolves. Change-Id: I7d25b0199aafd9bf3b74c39b2cae451acadcd772 Reviewed-on: https://skia-review.googlesource.com/111806 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Make use of the buffer data null hint a GrContextOptionGravatar Robert Phillips2018-03-02
| | | | | | | | TBR=bsalomon@google.com Change-Id: I5a3fd18479ca8c95e1bc8c087c28346264049eb0 Reviewed-on: https://skia-review.googlesource.com/111604 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Refactor GrCaps::renderTargetWritePixelsSupported to support for some GL ↵Gravatar Brian Salomon2018-02-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | workarounds Make indirect path in writeSurfacePixels2 use a copy rather than a draw. Fix issue in GrVkGpu where render target dirty region is not updated after copy-as-draw Remove unnecessary resolve of MSAA RT in GrVkCopyManager. Splits WritePixelsNonTexture_Gpu test into MSAA and non-MSAA variants. MSAA variant blacklisted on Adreno because of: Bug: skia:7663 ~~~~~~AND~~~~~~~ Revert "Suppress CopySurface test on Nexus 7" This reverts commit b42b6169d52408a1712c2740655300465cd6ff1e. Bug: skia:7658 Change-Id: I8337d718efb41e266537744bbf5ff8b1545322a7 Reviewed-on: https://skia-review.googlesource.com/110700 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Start on new GPU pixel ops implementation.Gravatar Brian Salomon2018-02-26
| | | | | | | | | | | | | The new ops attempt to be less optimal by falling back to CPU conversions rather than relying on intermediate draws and complex coordination between GrContext and GrGpu to determine how conversions are performed. This adds the new writePixels implementation. Change-Id: I7496d86d5a40277ed2ca63668881c160e54d80d3 Reviewed-on: https://skia-review.googlesource.com/109880 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies.Gravatar Greg Daniel2018-02-20
| | | | | | | | | | | | This change also triggered a bunch of side changes thanks to WrappedProxyTest fixing/improving how we handle wrapped proxies in genernal. Bug: skia: Change-Id: I743a458923cff1c2e947627d0e9154a4c808a668 Reviewed-on: https://skia-review.googlesource.com/108102 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Chris Dalton <csmartdalton@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2)Gravatar Robert Phillips2018-02-14
| | | | | | | | TBR=bsalomon@google.com Change-Id: Id96d4fdbb6889065f10a4a7e0c22a03ad9aa5fef Reviewed-on: https://skia-review.googlesource.com/107000 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy"Gravatar Cary Clark2018-02-13
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit d76e56d93c27856b10d6636882a5ffcd79a9d967. Reason for revert: broke NexusPlayer Vulkan Original change's description: > Add SkCharacterization creation helper to GrContextThreadSafeProxy > > Change-Id: I8ad7cf335f2b586cf501eaa70573690fbbd53efa > Reviewed-on: https://skia-review.googlesource.com/106105 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Robert Phillips <robertphillips@google.com> TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I72b75ff700d39839f7207955566e48bb544aaf6b No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/106968 Reviewed-by: Cary Clark <caryclark@google.com> Commit-Queue: Cary Clark <caryclark@google.com>
* Add SkCharacterization creation helper to GrContextThreadSafeProxyGravatar Robert Phillips2018-02-13
| | | | | | | Change-Id: I8ad7cf335f2b586cf501eaa70573690fbbd53efa Reviewed-on: https://skia-review.googlesource.com/106105 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Remove EXT_direct_state_access (unused)Gravatar Brian Osman2018-02-09
| | | | | | | Change-Id: I501fab7be512f5a0c4b26d666bbf883de4b73a59 Reviewed-on: https://skia-review.googlesource.com/105902 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | counts in GPU backend.""""" This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | backend."""" This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" Bug: skia: Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 Reviewed-on: https://skia-review.googlesource.com/102940 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | | | | | | This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* More sample count cleanup:Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | rename getSampleCount -> getRenderTargetSampleCount because it will return 0 when a config is not renderable but *is* supported as a texture format. (Old name kept around until Chrome stops calling it) Add virtual GrCaps::maxRenderTargetSampleCount(GrPixelConfig). Devirtualize isConfigRenderable() and implement as maxRTSC != 0. Separate implementation for version with bool withMSAA param to be removed after Flutter is updated to no longer call. Consolidate various file static GrSurfaceDesc validators fns into GrCaps::validateSurfaceDesc(). Bug: skia: Change-Id: Ie30a291aa027e910df3bd90fac8518ccdb39e53f Reviewed-on: https://skia-review.googlesource.com/102141 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Start of adding GrContextOption that overrides driver workarounds.Gravatar Brian Salomon2018-01-23
| | | | | | | | | This handles most of the GL driver workarounds but not Vulkan (yet). GL wokarounds related to config support are still not handled. Change-Id: I3d0f62ac8a0f6e9ba13632ea82acdc493912c63d Reviewed-on: https://skia-review.googlesource.com/98382 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Remove GrGLCaps::fTextureRedSupportGravatar Brian Salomon2018-01-17
| | | | | | | Change-Id: I585e70378beeef63466de88b5cbe4aa56c15df6e Reviewed-on: https://skia-review.googlesource.com/95662 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19
| | | | | | | | Bug: skia: Change-Id: Ib1b03b1181ec937843eac2e8d8cb03ebe53e32c1 Reviewed-on: https://skia-review.googlesource.com/86760 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
| | | | | | | | Bug: skia: Change-Id: I46bdc54b6d9cdacc8f5a06644aa6b110837879f0 Reviewed-on: https://skia-review.googlesource.com/84342 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Reland "Fix precision caps and rrect/ellipse effect precisions"Gravatar Chris Dalton2017-11-16
| | | | | | | | | | | | | | | | | | | | | | | | | This is a reland of e42180022720f2fcfd3c634cad855506a7940591 Original change's description: > Fix precision caps and rrect/ellipse effect precisions > > Replaces all the complex precision caps with a single flag that says > whether "float" == fp32. Updates the ellipse and rrect effects to > use float coords, and use the scale workaround when float != fp32. > > Bug: skia:7190 > Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307 > Reviewed-on: https://skia-review.googlesource.com/70961 > Commit-Queue: Chris Dalton <csmartdalton@google.com> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com Bug: skia:7190 Change-Id: I7ced37a64164b83d86f6a957c35e10ce9085aba0 Reviewed-on: https://skia-review.googlesource.com/72760 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Revert "Fix precision caps and rrect/ellipse effect precisions"Gravatar Brian Osman2017-11-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit e42180022720f2fcfd3c634cad855506a7940591. Reason for revert: Also may be responsible for layout test failures? Playing it safe. Original change's description: > Fix precision caps and rrect/ellipse effect precisions > > Replaces all the complex precision caps with a single flag that says > whether "float" == fp32. Updates the ellipse and rrect effects to > use float coords, and use the scale workaround when float != fp32. > > Bug: skia:7190 > Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307 > Reviewed-on: https://skia-review.googlesource.com/70961 > Commit-Queue: Chris Dalton <csmartdalton@google.com> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: Idca2f0390e7a0eb85010255183f2f27332b8d26d No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:7190 Reviewed-on: https://skia-review.googlesource.com/72540 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Fix precision caps and rrect/ellipse effect precisionsGravatar Chris Dalton2017-11-16
| | | | | | | | | | | | | Replaces all the complex precision caps with a single flag that says whether "float" == fp32. Updates the ellipse and rrect effects to use float coords, and use the scale workaround when float != fp32. Bug: skia:7190 Change-Id: Ieccff9f38acd05e5cec78fe90d01a5da901a9307 Reviewed-on: https://skia-review.googlesource.com/70961 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
| | | | | | | | | This isn't used and has become a maintenance burden. Change-Id: I5f3af8f91e5c4f073fe4ea30e0a7f1f61efeea47 Reviewed-on: https://skia-review.googlesource.com/70640 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* API to cache shader binaries between runs of Skia.Gravatar Ethan Nicholas2017-11-02
| | | | | | | | | | | | This CL does not include an actual implementation of said cache. Stan is working on the cache implementation on the Android side of things. Bug: skia: Change-Id: Iabe4f19b2dbacaaa1ead8bb3fa68d88c687b9a84 Reviewed-on: https://skia-review.googlesource.com/54780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
| | | | | | | | Bug: skia:7154 Change-Id: I23ffc11dab4a377fbd6b7e4e33722b3fa0793d58 Reviewed-on: https://skia-review.googlesource.com/60681 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* CCPR: Add workaround for PowerVR crashGravatar Chris Dalton2017-10-06
| | | | | | | | Bug: skia: Change-Id: Icd00f81fda5366813f9c959fdc91b0415894cbfc Reviewed-on: https://skia-review.googlesource.com/55360 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Fall back to non mipped Texture when we can't copy base to mipped textureGravatar Greg Daniel2017-09-29
| | | | | | | | | TBR: bsalomon@google.com Bug: skia:7094 Change-Id: I9d2ba78c4d4332a22e2357cde0598de51299067d Reviewed-on: https://skia-review.googlesource.com/53541 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Revert "Revert "GrContext::dump that produces JSON formatted output""Gravatar Brian Osman2017-08-10
| | | | | | | | | | This reverts commit 0f450acd76fd58a2f7464f99869ed6afbfac303c. Bug: skia: Change-Id: I97428fbbc6d82bf8b186ec5fdbf1a939c00e4126 Reviewed-on: https://skia-review.googlesource.com/32726 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "GrContext::dump that produces JSON formatted output"Gravatar Brian Osman2017-08-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 175af0d01177fc6e5a81e979cd2ae3009c375940. Reason for revert: Chrome doesn't know about portable format specifiers. Sigh. Original change's description: > GrContext::dump that produces JSON formatted output > > Includes caps, GL strings, and extensions > > Bug: skia: > Change-Id: I1e8b3dd50fb68357f9de8ca6149cf65443d027ef > Reviewed-on: https://skia-review.googlesource.com/32340 > Commit-Queue: Brian Osman <brianosman@google.com> > Reviewed-by: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,brianosman@google.com Change-Id: Ie280b25275725f0661da7541f54ed62897abb82f No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/32861 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* GrContext::dump that produces JSON formatted outputGravatar Brian Osman2017-08-09
| | | | | | | | | | Includes caps, GL strings, and extensions Bug: skia: Change-Id: I1e8b3dd50fb68357f9de8ca6149cf65443d027ef Reviewed-on: https://skia-review.googlesource.com/32340 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Expose srgbDecodeDisableSupport in GrCapsGravatar Brian Osman2017-07-27
| | | | | | | | | | | This will allow Flutter to workaround the lack of this extension on a small number of devices. Bug: skia: Change-Id: I46e54aaffc0551a7a17758ebc2016b39bda19abf Reviewed-on: https://skia-review.googlesource.com/27440 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Update gpu caps for valid sample counts.Gravatar Greg Daniel2017-07-19
| | | | | | | | | | | | Instead of query and maxSampleCount and using that to cap, we now have each config store its supported values and when requested returns either the next highest or equal supported value, or if non the max config supported. Bug: skia: Change-Id: I8802d44c13b3b1703ee54a7e69b82102d4b8dc2d Reviewed-on: https://skia-review.googlesource.com/24302 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Expand partial render target write pixels workaround.""Gravatar Brian Salomon2017-06-12
| | | | | | | | | | | New version limits the workaround to unorm configs. This reverts commit fdd117025fb846771e9e47cbf825d9071745fa98. Change-Id: I47a08a0ea4cf1acd88ca3c1bf9922cf0a8d215cc Reviewed-on: https://skia-review.googlesource.com/19490 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.Gravatar Brian Salomon2017-06-12
| | | | | | | | | | | | This fixes some correctness issues introduced by the previous workaround in MSAA gm images. It hopefully improves performance regressions introduced in MSAA benchmarks from calling glFlush. A comment on the workaround is updated to indicate that the original line-drop-out bug was seen on the N5 running driver 127.0. It simply showed up in different GMs that on the N7 running 127.0 Bug: skia:6755 Change-Id: Ief066fd9b223c043a80e7fe07ff13aac07a48970 Reviewed-on: https://skia-review.googlesource.com/19481 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add flush before drawing lines workaround for Adreno 3xxGravatar Brian Salomon2017-06-08
| | | | | | | | Bug: skia:6309 Change-Id: I354c678ca4e833c523a89b3196804fbe1adcf9d1 Reviewed-on: https://skia-review.googlesource.com/19087 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ↵Gravatar Robert Phillips2017-06-07
| | | | | | | | | | | | | ANGLE D3D9 For ANGLE D3D9 ES2 we're seeing GL_CHROMIUM_framebuffer_multisample but not GL_ANGLE_framebuffer_multisample. The same occurs for ANGLE D3D11 ES2 but kAlpha8 is renderable in that case. Bug: 730082 Change-Id: I7eda844b0ad48150d19406517d1dfbe453e9e478 Reviewed-on: https://skia-review.googlesource.com/18980 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Workaround Adreno driver issue with stencil clears.""Gravatar Mike Klein2017-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 8b06ed7c9f76760563ed3c46716e8e8f27ec2311. Reason for revert: try again. Original change's description: > Revert "Workaround Adreno driver issue with stencil clears." > > This reverts commit 4e8c581f2aa911bf49f97a246cc26134da292a8c. > > Reason for revert: breaks Google3 roll > > Original change's description: > > Workaround Adreno driver issue with stencil clears. > > > > This also removes the "debug wire rect" which was not used and not implemented for Vulkan. > > > > Also some declared but not implemented methods are removed from GrGLGpu. > > > > Bug: skia:5587 > > > > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf > > Reviewed-on: https://skia-review.googlesource.com/18639 > > Reviewed-by: Chris Dalton <csmartdalton@google.com> > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,csmartdalton@google.com > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:5587 > > Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475 > Reviewed-on: https://skia-review.googlesource.com/18924 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,bsalomon@google.com,reviews@skia.org,csmartdalton@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:5587 Change-Id: Ice49027bda1c1ff7e0362d0680341ac862159850 Reviewed-on: https://skia-review.googlesource.com/18928 Reviewed-by: Mike Klein <mtklein@google.com>
* Revert "Workaround Adreno driver issue with stencil clears."Gravatar Mike Klein2017-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 4e8c581f2aa911bf49f97a246cc26134da292a8c. Reason for revert: breaks Google3 roll Original change's description: > Workaround Adreno driver issue with stencil clears. > > This also removes the "debug wire rect" which was not used and not implemented for Vulkan. > > Also some declared but not implemented methods are removed from GrGLGpu. > > Bug: skia:5587 > > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf > Reviewed-on: https://skia-review.googlesource.com/18639 > Reviewed-by: Chris Dalton <csmartdalton@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,csmartdalton@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:5587 Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475 Reviewed-on: https://skia-review.googlesource.com/18924 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
* Workaround Adreno driver issue with stencil clears.Gravatar Brian Salomon2017-06-06
| | | | | | | | | | | | | This also removes the "debug wire rect" which was not used and not implemented for Vulkan. Also some declared but not implemented methods are removed from GrGLGpu. Bug: skia:5587 Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf Reviewed-on: https://skia-review.googlesource.com/18639 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Expand partial render target write pixels workaround."Gravatar Brian Salomon2017-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 0cc507d22566bb7e28e5fe21e4b3fc7b682d86a2. Reason for revert: Causing IntTextureText to fail on bots Original change's description: > Expand partial render target write pixels workaround. > > The workaround is extended in the following ways: > > 1) It now applies to any texture whose base level has *ever* been attached to a FBO. > 2) It applies to Adreno 5xx in addition to Adreno 4xx > 3) It applies in the atlas upload code path. > > This workaround (and a similar one) are narrowed to GLCaps rather than Caps. > > Bug: skia: > Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5 > Reviewed-on: https://skia-review.googlesource.com/18150 > Reviewed-by: Robert Phillips <robertphillips@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> > TBR=bsalomon@google.com,robertphillips@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Change-Id: I53c8dd7ea7f614da57331470fcc24c6d84aba354 Reviewed-on: https://skia-review.googlesource.com/18229 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Expand partial render target write pixels workaround.Gravatar Brian Salomon2017-05-31
| | | | | | | | | | | | | | | | The workaround is extended in the following ways: 1) It now applies to any texture whose base level has *ever* been attached to a FBO. 2) It applies to Adreno 5xx in addition to Adreno 4xx 3) It applies in the atlas upload code path. This workaround (and a similar one) are narrowed to GLCaps rather than Caps. Bug: skia: Change-Id: Id600e9739bb97bf6766075ea2a987fd2039e53e5 Reviewed-on: https://skia-review.googlesource.com/18150 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be ↵Gravatar Brian Salomon2017-05-23
| | | | | | | | | | | | cleared upon creation. "" This reverts commit a9e795eab5f59a52d96b8fdc39351452835f5eb9. Bug: skia: Change-Id: Ibfc51497ae99f332f8f72a799393a1b2996f7f3f Reviewed-on: https://skia-review.googlesource.com/17767 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>