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author | Brian Salomon <bsalomon@google.com> | 2018-02-03 00:25:12 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-02-03 00:25:20 +0000 |
commit | 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32 (patch) | |
tree | df3154eabde3275c5a6b88f66233b9a3984bd04f /src/gpu/gl/GrGLCaps.h | |
parent | 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6 (diff) |
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6.
Reason for revert: <INSERT REASONING HERE>
Original change's description:
> Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
>
> This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75.
>
> Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types"
>
>
> Bug: skia:
> Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947
> Reviewed-on: https://skia-review.googlesource.com/102940
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Brian Salomon <bsalomon@google.com>
TBR=egdaniel@google.com,bsalomon@google.com
Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:
Reviewed-on: https://skia-review.googlesource.com/103220
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'src/gpu/gl/GrGLCaps.h')
-rw-r--r-- | src/gpu/gl/GrGLCaps.h | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h index 7a443e49b0..fd49a65598 100644 --- a/src/gpu/gl/GrGLCaps.h +++ b/src/gpu/gl/GrGLCaps.h @@ -112,12 +112,19 @@ public: GrGLCaps(const GrContextOptions& contextOptions, const GrGLContextInfo& ctxInfo, const GrGLInterface* glInterface); + int getSampleCount(int requestedCount, GrPixelConfig config) const override; + bool isConfigTexturable(GrPixelConfig config) const override { return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kTextureable_Flag); } - int getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const override; - int maxRenderTargetSampleCount(GrPixelConfig config) const override; + bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { + if (withMSAA) { + return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderableWithMSAA_Flag); + } else { + return SkToBool(fConfigTable[config].fFlags & ConfigInfo::kRenderable_Flag); + } + } bool isConfigCopyable(GrPixelConfig config) const override { // In GL we have three ways to be able to copy. CopyTexImage, blit, and draw. CopyTexImage |