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GrGLCaps.h
Commit message (
Expand
)
Author
Age
*
Expose srgbDecodeDisableSupport in GrCaps
Brian Osman
2017-07-27
*
Update gpu caps for valid sample counts.
Greg Daniel
2017-07-19
*
Revert "Revert "Expand partial render target write pixels workaround.""
Brian Salomon
2017-06-12
*
Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.
Brian Salomon
2017-06-12
*
Add flush before drawing lines workaround for Adreno 3xx
Brian Salomon
2017-06-08
*
Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for A...
Robert Phillips
2017-06-07
*
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
Mike Klein
2017-06-06
*
Revert "Workaround Adreno driver issue with stencil clears."
Mike Klein
2017-06-06
*
Workaround Adreno driver issue with stencil clears.
Brian Salomon
2017-06-06
*
Revert "Expand partial render target write pixels workaround."
Brian Salomon
2017-05-31
*
Expand partial render target write pixels workaround.
Brian Salomon
2017-05-31
*
Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be ...
Brian Salomon
2017-05-23
*
Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared ...
Brian Salomon
2017-05-23
*
Add a flag to GrSurfaceFlags that requires the texture to be cleared upon cre...
Brian Salomon
2017-05-23
*
Remove compressed (ETC1) texture support from Ganesh (take 2)
Robert Phillips
2017-05-23
*
Revert "Remove compressed (ETC1) texture support from Ganesh"
Brian Osman
2017-05-22
*
Remove compressed (ETC1) texture support from Ganesh
Robert Phillips
2017-05-22
*
Updated workaround for Intel 6xxx clear to 0/1 bug
Eric Karl
2017-05-19
*
Add drawArraysBaseVertexIsBroken flag
Chris Dalton
2017-05-18
*
Workaround for Intel 6xxx clear to opaque black bug
Brian Salomon
2017-05-11
*
Add flag to avoid stencil buffers in Skia
Eric Karl
2017-05-09
*
Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)
Robert Phillips
2017-04-07
*
Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"
Robert Phillips
2017-04-06
*
Make GrCopySurfaceOp friendlier to GrSurfaceProxy
Robert Phillips
2017-04-06
*
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Eric Karl
2017-04-04
*
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
Mike Klein
2017-04-01
*
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Eric Karl
2017-04-01
*
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
Brian Salomon
2017-03-31
*
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Eric Karl
2017-03-31
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Skip the sRGB mip-map testing on command buffer
brianosman
2016-12-07
*
Two (related) changes here:
brianosman
2016-12-02
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
*
Revert "Add integer texture support."
Leon Scroggins
2016-11-10
*
Add integer texture support.
Brian Salomon
2016-11-10
*
Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that ...
bsalomon
2016-11-08
*
Use temporary FBO for GrGLGpu::onReadPixels.
Brian Salomon
2016-11-03
*
Rework GL fbo blit limitations as finer grained flags.
Brian Salomon
2016-10-14
*
Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.
Brian Salomon
2016-10-14
*
Add support for glDrawRangeElements
bsalomon
2016-08-29
*
Add ES 3.0 fallback for instanced rendering
csmartdalton
2016-07-29
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