aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl/GrGLCaps.h
Commit message (Expand)AuthorAge
* Expose srgbDecodeDisableSupport in GrCapsGravatar Brian Osman2017-07-27
* Update gpu caps for valid sample counts.Gravatar Greg Daniel2017-07-19
* Revert "Revert "Expand partial render target write pixels workaround.""Gravatar Brian Salomon2017-06-12
* Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.Gravatar Brian Salomon2017-06-12
* Add flush before drawing lines workaround for Adreno 3xxGravatar Brian Salomon2017-06-08
* Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for A...Gravatar Robert Phillips2017-06-07
* Revert "Revert "Workaround Adreno driver issue with stencil clears.""Gravatar Mike Klein2017-06-06
* Revert "Workaround Adreno driver issue with stencil clears."Gravatar Mike Klein2017-06-06
* Workaround Adreno driver issue with stencil clears.Gravatar Brian Salomon2017-06-06
* Revert "Expand partial render target write pixels workaround."Gravatar Brian Salomon2017-05-31
* Expand partial render target write pixels workaround.Gravatar Brian Salomon2017-05-31
* Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be ...Gravatar Brian Salomon2017-05-23
* Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared ...Gravatar Brian Salomon2017-05-23
* Add a flag to GrSurfaceFlags that requires the texture to be cleared upon cre...Gravatar Brian Salomon2017-05-23
* Remove compressed (ETC1) texture support from Ganesh (take 2)Gravatar Robert Phillips2017-05-23
* Revert "Remove compressed (ETC1) texture support from Ganesh"Gravatar Brian Osman2017-05-22
* Remove compressed (ETC1) texture support from GaneshGravatar Robert Phillips2017-05-22
* Updated workaround for Intel 6xxx clear to 0/1 bugGravatar Eric Karl2017-05-19
* Add drawArraysBaseVertexIsBroken flagGravatar Chris Dalton2017-05-18
* Workaround for Intel 6xxx clear to opaque black bugGravatar Brian Salomon2017-05-11
* Add flag to avoid stencil buffers in SkiaGravatar Eric Karl2017-05-09
* Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)Gravatar Robert Phillips2017-04-07
* Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"Gravatar Robert Phillips2017-04-06
* Make GrCopySurfaceOp friendlier to GrSurfaceProxyGravatar Robert Phillips2017-04-06
* Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setupGravatar Eric Karl2017-04-04
* Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"Gravatar Mike Klein2017-04-01
* Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setupGravatar Eric Karl2017-04-01
* Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"Gravatar Brian Salomon2017-03-31
* Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setupGravatar Eric Karl2017-03-31
* Move GrDrawOp pipeline/clip processing to GrRenderTargetContextGravatar Brian Salomon2017-03-07
* Skip the sRGB mip-map testing on command bufferGravatar brianosman2016-12-07
* Two (related) changes here:Gravatar brianosman2016-12-02
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...Gravatar brianosman2016-12-01
* Two (related) changes here:Gravatar brianosman2016-12-01
* Rename vars and functions from 'glslcaps'->'shadercaps'Gravatar Brian Salomon2016-11-29
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Reland image storage with fixes.Gravatar Brian Salomon2016-11-29
* Revert "Initial OpenGL Image support."Gravatar Brian Salomon2016-11-23
* Initial OpenGL Image support.Gravatar Brian Salomon2016-11-22
* Revert "Revert "Add integer texture support.""Gravatar Brian Salomon2016-11-11
* Revert "Add integer texture support."Gravatar Leon Scroggins2016-11-10
* Add integer texture support.Gravatar Brian Salomon2016-11-10
* Fix query for GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT for GrPixelConfigs that ...Gravatar bsalomon2016-11-08
* Use temporary FBO for GrGLGpu::onReadPixels.Gravatar Brian Salomon2016-11-03
* Rework GL fbo blit limitations as finer grained flags.Gravatar Brian Salomon2016-10-14
* Capture ES3 MSAA blit restrictions using BlitFramebufferSupport not MSFBOType.Gravatar Brian Salomon2016-10-14
* Add support for glDrawRangeElementsGravatar bsalomon2016-08-29
* Add ES 3.0 fallback for instanced renderingGravatar csmartdalton2016-07-29