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GrGLCaps.h
Commit message (
Expand
)
Author
Age
*
API to cache shader binaries between runs of Skia.
Ethan Nicholas
2017-11-02
*
Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.
Brian Salomon
2017-10-18
*
CCPR: Add workaround for PowerVR crash
Chris Dalton
2017-10-06
*
Fall back to non mipped Texture when we can't copy base to mipped texture
Greg Daniel
2017-09-29
*
Revert "Revert "GrContext::dump that produces JSON formatted output""
Brian Osman
2017-08-10
*
Revert "GrContext::dump that produces JSON formatted output"
Brian Osman
2017-08-09
*
GrContext::dump that produces JSON formatted output
Brian Osman
2017-08-09
*
Expose srgbDecodeDisableSupport in GrCaps
Brian Osman
2017-07-27
*
Update gpu caps for valid sample counts.
Greg Daniel
2017-07-19
*
Revert "Revert "Expand partial render target write pixels workaround.""
Brian Salomon
2017-06-12
*
Modify Adreno 3xx workaround to toggle face culling rather than call glFlush.
Brian Salomon
2017-06-12
*
Add flush before drawing lines workaround for Adreno 3xx
Brian Salomon
2017-06-08
*
Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for A...
Robert Phillips
2017-06-07
*
Revert "Revert "Workaround Adreno driver issue with stencil clears.""
Mike Klein
2017-06-06
*
Revert "Workaround Adreno driver issue with stencil clears."
Mike Klein
2017-06-06
*
Workaround Adreno driver issue with stencil clears.
Brian Salomon
2017-06-06
*
Revert "Expand partial render target write pixels workaround."
Brian Salomon
2017-05-31
*
Expand partial render target write pixels workaround.
Brian Salomon
2017-05-31
*
Revert "Revert "Add a flag to GrSurfaceFlags that requires the texture to be ...
Brian Salomon
2017-05-23
*
Revert "Add a flag to GrSurfaceFlags that requires the texture to be cleared ...
Brian Salomon
2017-05-23
*
Add a flag to GrSurfaceFlags that requires the texture to be cleared upon cre...
Brian Salomon
2017-05-23
*
Remove compressed (ETC1) texture support from Ganesh (take 2)
Robert Phillips
2017-05-23
*
Revert "Remove compressed (ETC1) texture support from Ganesh"
Brian Osman
2017-05-22
*
Remove compressed (ETC1) texture support from Ganesh
Robert Phillips
2017-05-22
*
Updated workaround for Intel 6xxx clear to 0/1 bug
Eric Karl
2017-05-19
*
Add drawArraysBaseVertexIsBroken flag
Chris Dalton
2017-05-18
*
Workaround for Intel 6xxx clear to opaque black bug
Brian Salomon
2017-05-11
*
Add flag to avoid stencil buffers in Skia
Eric Karl
2017-05-09
*
Make GrCopySurfaceOp friendlier to GrSurfaceProxy (take 2)
Robert Phillips
2017-04-07
*
Revert "Make GrCopySurfaceOp friendlier to GrSurfaceProxy"
Robert Phillips
2017-04-06
*
Make GrCopySurfaceOp friendlier to GrSurfaceProxy
Robert Phillips
2017-04-06
*
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Eric Karl
2017-04-04
*
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
Mike Klein
2017-04-01
*
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Eric Karl
2017-04-01
*
Revert "Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup"
Brian Salomon
2017-03-31
*
Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Eric Karl
2017-03-31
*
Move GrDrawOp pipeline/clip processing to GrRenderTargetContext
Brian Salomon
2017-03-07
*
Skip the sRGB mip-map testing on command buffer
brianosman
2016-12-07
*
Two (related) changes here:
brianosman
2016-12-02
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #12...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Revert of Enable sRGB on iOS, make sRGB decode support optional (patchset #11...
brianosman
2016-12-01
*
Two (related) changes here:
brianosman
2016-12-01
*
Rename vars and functions from 'glslcaps'->'shadercaps'
Brian Salomon
2016-11-29
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
*
Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
*
Initial OpenGL Image support.
Brian Salomon
2016-11-22
*
Revert "Revert "Add integer texture support.""
Brian Salomon
2016-11-11
*
Revert "Add integer texture support."
Leon Scroggins
2016-11-10
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