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path: root/src/gpu/effects
Commit message (Expand)AuthorAge
* Dash batchGravatar joshualitt2015-02-27
* adding preabandon flag to DMGravatar joshualitt2015-02-25
* I'd really like to land this before the branch so speedy reviews are apprecia...Gravatar joshualitt2015-02-25
* Revert of Pass clip to context (patchset #8 id:180001 of https://codereview.c...Gravatar joshualitt2015-02-25
* I'd really like to land this before the branch so speedy reviews are apprecia...Gravatar joshualitt2015-02-25
* Move clip off of draw targetGravatar joshualitt2015-02-23
* Use highp for distance field texture coord varyings.Gravatar jvanverth2015-02-23
* Remove canApplyCoverage from XP and all related functions in gpu code.Gravatar egdaniel2015-02-23
* Dynamically create stencil buffer when needed.Gravatar bsalomon2015-02-23
* Allow resources' unique keys to be changed.Gravatar bsalomon2015-02-19
* Rename GrContentKey to GrUniqueKeyGravatar bsalomon2015-02-19
* Pass Rendertarget into context.Gravatar joshualitt2015-02-18
* Use uint16s for texture coordinates when rendering text.Gravatar jvanverth2015-02-18
* Revert of Use uint16s for texture coordinates when rendering text. (patchset ...Gravatar reed2015-02-17
* Use dst copies in porter duffer XP to correctly render certain blends.Gravatar egdaniel2015-02-17
* Use uint16s for texture coordinates when rendering text.Gravatar jvanverth2015-02-17
* Use SkXfermode as public facing enum for GrPorterDuffXPGravatar egdaniel2015-02-17
* YUV scale fixGravatar sugoi2015-02-13
* Determine whether we can tweakAlphaForCoverage during Pipeline/XP creation.Gravatar egdaniel2015-02-13
* Revert of YUV scale fix (patchset #2 id:20001 of https://codereview.chromium....Gravatar jvanverth2015-02-13
* YUV scale fixGravatar sugoi2015-02-13
* Revert of Use dst copies in porter duffer XP to correctly render certain blen...Gravatar egdaniel2015-02-13
* Use dst copies in porter duffer XP to correctly render certain blends.Gravatar egdaniel2015-02-13
* Pass in ProcOptInfos into willNeedDstCopy on XPsGravatar egdaniel2015-02-13
* fix for uniform view matrix being uploaded but not usedGravatar joshualitt2015-02-12
* Small change to use a GrGeometryProcessor for all BitmapText draw callsGravatar joshualitt2015-02-11
* Clean up clipping code a bitGravatar robertphillips2015-02-10
* Move GrXferProcessor subclasses into cpp filesGravatar egdaniel2015-02-09
* One createTexture function, attempt to recycle scratch in createTexture.Gravatar bsalomon2015-02-06
* Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #...Gravatar bsalomon2015-02-06
* Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:2000...Gravatar bsalomon2015-02-05
* Move DstCopy on gpu into the GrXferProcessor.Gravatar egdaniel2015-02-05
* Revert "Move DstCopy on gpu into the GrXferProcessor."Gravatar egdaniel2015-02-04
* Revert of Revert "Move DstCopy on gpu into the GrXferProcessor." (patchset #1...Gravatar egdaniel2015-02-04
* Revert "Move DstCopy on gpu into the GrXferProcessor."Gravatar egdaniel2015-02-04
* Dash using vertex attributes for interval and stroke widthGravatar joshualitt2015-02-03
* Move DstCopy on gpu into the GrXferProcessor.Gravatar egdaniel2015-02-03
* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-02-02
* Revert of Move npot resizing out of GrContext and simplify GrContext texture ...Gravatar bsalomon2015-01-31
* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-01-31
* Revert of Move npot resizing out of GrContext and simplify GrContext texture ...Gravatar fmalita2015-01-31
* Revert of Add device space "nudge" to gpu draws (patchset #6 id:90001 of http...Gravatar robertphillips2015-01-30
* Move npot resizing out of GrContext and simplify GrContext texture functions.Gravatar bsalomon2015-01-30
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-30
* Revert of Add device space "nudge" to gpu draws (patchset #5 id:70001 of http...Gravatar robertphillips2015-01-28
* Revert of Remove 'f' from 0.05f in shader code (patchset #1 id:1 of https://c...Gravatar robertphillips2015-01-28
* Remove 'f' from 0.05f in shader codeGravatar robertphillips2015-01-28
* Add device space "nudge" to gpu drawsGravatar robertphillips2015-01-28
* GrBatchPrototypeGravatar joshualitt2015-01-28
* Revert of GrBatchPrototype (patchset #32 id:630001 of https://codereview.chro...Gravatar joshualitt2015-01-28