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Commit message (
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Author
Age
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
make SkXfermode.h go away
Mike Reed
2016-11-16
*
Add explicit UniqueID classes for GrGpuResource & GrSurfaceProxy
Robert Phillips
2016-11-11
*
src/gpu: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""
Brian Salomon
2016-11-07
*
Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."
Ben Wagner
2016-11-06
*
Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
Brian Salomon
2016-11-04
*
Remove SkAutoTDeleteArray
Ben Wagner
2016-11-02
*
remove xfermode from public api
Mike Reed
2016-10-28
*
Rename renderTargetContextPriv to priv, and some more leftover DCs
Brian Osman
2016-10-27
*
Rename GrDrawContext to GrRenderTargetContext
Brian Osman
2016-10-27
*
GrConstColorProcessor uses 4f colors in the destination space
Brian Osman
2016-10-26
*
re-re-land of skslc now automatically turns on derivatives support
ethannicholas
2016-10-20
*
Revert "re-land of skslc now automatically turns on derivatives support"
Mike Klein
2016-10-18
*
re-land of skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
Revert "skslc now automatically turns on derivatives support"
Ethan Nicholas
2016-10-18
*
skslc now automatically turns on derivatives support
Ethan Nicholas
2016-10-18
*
added basic dataflow analysis to skslc
ethannicholas
2016-10-13
*
Revert[8] "replace SkXfermode obj with SkBlendMode enum in paints"
reed
2016-10-05
*
Revert[7] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[6] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-05
*
Revert[5] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Revert[4] "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-04
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Revert "Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paint...
Mike Reed
2016-10-03
*
Revert "Revert "replace SkXfermode obj with SkBlendMode enum in paints""
Mike Reed
2016-10-03
*
Start supplying random color space xforms to FP tests
Brian Osman
2016-10-03
*
Revert "replace SkXfermode obj with SkBlendMode enum in paints"
Mike Reed
2016-10-03
*
replace SkXfermode obj with SkBlendMode enum in paints
Mike Reed
2016-10-03
*
Remove stray semicolons.
Mike Klein
2016-09-27
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
*
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
*
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Remove "f" suffix from literal in LCD DF text shader.
bsalomon
2016-09-15
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Two changes:
brianosman
2016-09-12
*
Add color gamut xform helpers to GrGLSLShaderBuilder
brianosman
2016-09-07
*
Work around VS 2015 Update 3 optimizer internal compiler error
brucedawson
2016-09-06
*
Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
robertphillips
2016-08-31
*
Make GrTextureStripAtlas flush pending IO on newly acquired texture
ajuma
2016-08-24
*
Relax check for gpu use of static src-over XP
egdaniel
2016-08-18
*
Simplify adding attributes to GrGeometryProcessor
bsalomon
2016-08-17
*
Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper()
bsalomon
2016-08-17
*
Use sse4.2 CRC32 instructions to hash when available.
mtklein
2016-08-08
*
Rename GrContext's newDrawContext & drawContext to makeDrawContext
robertphillips
2016-07-27
*
Simplify color space xform storage and usage (float[] vs. SkMatrix44)
brianosman
2016-07-27
*
Add SkColorSpace to GrDrawContext
brianosman
2016-07-21
*
Use dFdx in Vulkan to address distance field issues.
jvanverth
2016-07-20
*
Create DCs rather than textures in GrConfigConversionEffect
bsalomon
2016-07-19
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
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