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Commit message (
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Author
Age
*
Add XP to handle the cases where we disable color write.
egdaniel
2014-12-22
*
initial changes to add local matrix to primitive processor
joshualitt
2014-12-19
*
Add an InvariantOutput for the XPF.
egdaniel
2014-12-18
*
Remove GrCoordTransform::kPosition_CoordSet
bsalomon
2014-12-18
*
Change to create device coord coordset
joshualitt
2014-12-18
*
Cleanup: More override fixes.
tfarina
2014-12-17
*
remove view matrix from context
joshualitt
2014-12-17
*
Add Coverage Drawing XP
egdaniel
2014-12-17
*
This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
*
Add xp optimization for RGB coverage.
egdaniel
2014-12-15
*
Cleanup: Mark some overridden methods with 'SK_OVERRIDE'.
tfarina
2014-12-14
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-11
*
Create xfer processor backend.
egdaniel
2014-12-11
*
Revert of Create xfer processor backend. (patchset #6 id:100001 of https://co...
joshualitt
2014-12-10
*
Revert of Fix to set correct output type when blending when we've read dst (p...
joshualitt
2014-12-10
*
Revert of Remove GP from drawstate, revision of invariant output for GP (patc...
joshualitt
2014-12-10
*
Remove GP from drawstate, revision of invariant output for GP
joshualitt
2014-12-10
*
Fix to set correct output type when blending when we've read dst
egdaniel
2014-12-10
*
Create xfer processor backend.
egdaniel
2014-12-10
*
This cl moves color and coverage off of drawstate. In an effort to keep this...
joshualitt
2014-12-09
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-09
*
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
bsalomon
2014-12-09
*
Rename CustomCoordTextureEffect to GrBitmapTextGeoProc.
egdaniel
2014-12-09
*
Make addUniform take a precision
bsalomon
2014-12-09
*
Move shader precision out of GrShaderVar
bsalomon
2014-12-09
*
Revert of Make all blending up to GrOptDrawState be handled by the xp/xp fact...
egdaniel
2014-12-08
*
Make all blending up to GrOptDrawState be handled by the xp/xp factory.
egdaniel
2014-12-08
*
Check XpFactory equality in DrawState
egdaniel
2014-12-05
*
Fix include for GrPortderDuffXferProcessor.cpp
egdaniel
2014-12-05
*
get rid of static gps
joshualitt
2014-12-05
*
Move GrPorterDuffXferProcessor to include/gpu/effects.
egdaniel
2014-12-05
*
Remove backend factories
joshualitt
2014-12-04
*
create and thread batch tracker object
joshualitt
2014-12-04
*
Revert of create and thread batch tracker object (patchset #9 id:160001 of ht...
joshualitt
2014-12-04
*
create and thread batch tracker object
joshualitt
2014-12-03
*
Use static XPF for porter duff xp factories.
egdaniel
2014-12-03
*
Add XferProcessor factory in GrPaint and GrDrawState.
egdaniel
2014-12-03
*
bug fix for cubic low precision
joshualitt
2014-12-03
*
First step to moving vertex attributes to the geometryProcessor
joshualitt
2014-12-03
*
remove proc key
joshualitt
2014-11-25
*
Update invariant output computation for various texture effects.
egdaniel
2014-11-25
*
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
bsalomon
2014-11-19
*
Drawstate on stack
joshualitt
2014-11-17
*
Push creation of default GP to the caller
joshualitt
2014-11-14
*
Move GrInvariantOutput out of GrProcessor and into its own class.
egdaniel
2014-11-12
*
Default geometry processor
joshualitt
2014-11-08
*
Revert of Default geometry processor (patchset #9 id:160001 of https://codere...
joshualitt
2014-11-07
*
Default geometry processor
joshualitt
2014-11-07
*
Improve quality of distance field rendering
jvanverth
2014-11-03
*
Cleanup: Go with SkDebugf instead of GrPrintf.
tfarina
2014-10-31
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