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* Compose and YUV fragment processor clone implementationsGravatar Brian Salomon2017-07-26
* More GrFragmentProcessor::clone() implementations.Gravatar Brian Salomon2017-07-26
* Implement clone for 4 additional GrFragmentProcessors.Gravatar Brian Salomon2017-07-26
* Implement clone() for GrDisplacementEffectGravatar Brian Salomon2017-07-25
* Improve GrGLNonlinearColorSpaceXformEffect to support scRGBGravatar Stan Iliev2017-07-25
* Reduce dependence on GrSurface's origin field (take 3)Gravatar Robert Phillips2017-07-25
* Revert "Reduce dependence on GrSurface's origin field (take 2)"Gravatar Robert Phillips2017-07-25
* Add GrFragmentProcessor::clone(), implementation for ColorTableEffect, and un...Gravatar Brian Salomon2017-07-25
* Reduce dependence on GrSurface's origin field (take 2)Gravatar Robert Phillips2017-07-25
* Second small fragment from "Reduce dependence on GrSurface's origin field"Gravatar Robert Phillips2017-07-24
* Smaller fragment from "Reduce dependence on GrSurface's origin field"Gravatar Robert Phillips2017-07-21
* Revert "Reduce dependence on GrSurface's origin field"Gravatar Robert Phillips2017-07-21
* Reduce dependence on GrSurface's origin fieldGravatar Robert Phillips2017-07-21
* Remove GrBackendTextureDescGravatar Brian Salomon2017-07-20
* run skslc output through clang-formatGravatar Ethan Nicholas2017-07-19
* Revert "Revert "Revert "Revert "Improvements to GPU dither.""""Gravatar Brian Salomon2017-07-19
* Revert "Revert "Revert "Improvements to GPU dither."""Gravatar Brian Salomon2017-07-18
* Revert "Revert "Improvements to GPU dither.""Gravatar Brian Salomon2017-07-18
* Revert "Improvements to GPU dither."Gravatar Brian Salomon2017-07-18
* Improvements to GPU dither.Gravatar Brian Salomon2017-07-18
* Make dither range symmetric about 0Gravatar Brian Salomon2017-07-18
* converted GrBlurredEdgeFragmentProcessor to skslGravatar Ethan Nicholas2017-07-14
* converted EllipseEffect to skslGravatar Ethan Nicholas2017-07-14
* fixed sksl static ifs to work for CircleEffectGravatar Ethan Nicholas2017-07-14
* converted CircleEffect to SkSLGravatar Ethan Nicholas2017-07-14
* Make ShadowRRectOp a non-legacy GrMeshDrawOpGravatar Brian Salomon2017-07-13
* Re-land of "converted GrSimpleTextureEffect to sksl"Gravatar Ethan Nicholas2017-07-13
* Revert "converted GrSimpleTextureEffect to sksl"Gravatar Ethan Nicholas2017-07-12
* converted GrSimpleTextureEffect to skslGravatar Ethan Nicholas2017-07-12
* Re-land "converted GrCircleBlurFragmentProcessor to sksl"Gravatar Ethan Nicholas2017-07-11
* Revert "don't compose with (forced) opaque colors"Gravatar Ethan Nicholas2017-07-10
* Remove unused ctor in GrTextureDomainGravatar Robert Phillips2017-07-10
* don't compose with (forced) opaque colorsGravatar Mike Reed2017-07-10
* Revert "converted GrCircleBlurFragmentProcessor to sksl"Gravatar Ethan Nicholas2017-07-10
* converted GrCircleBlurFragmentProcessor to skslGravatar Ethan Nicholas2017-07-07
* Plumb through need for unpremul/premulGravatar Mike Reed2017-07-07
* Add proper aliased support for SDF textGravatar Jim Van Verth2017-07-06
* GR_TEST_UTILS fixesGravatar Brian Salomon2017-07-06
* rewrote GrAlphaThresholdFragmentProcessor in skslGravatar Ethan Nicholas2017-07-05
* Added new edge handling mode (clamp and repeat) to Gaussian blur filter.Gravatar wutao2017-06-30
* Speculative "fix" for crash in analyzeProcessorsGravatar Robert Phillips2017-06-30
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* Fix MDB regressionGravatar Robert Phillips2017-06-19
* Enable constexpr for VC++ 2017Gravatar Bruce Dawson2017-06-17
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Revert "Revert "Go back to using dual source blending for lcd src-over even w...Gravatar Greg Daniel2017-06-14
* Revert "Go back to using dual source blending for lcd src-over even with non-...Gravatar Greg Daniel2017-06-14
* Go back to using dual source blending for lcd src-over even with non-opaque c...Gravatar Greg Daniel2017-06-14
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* Init fDevKLMMatrix in GrGLCubicEffect (possible valgrind fix)Gravatar Robert Phillips2017-06-12