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path: root/src/gpu/effects
Commit message (Expand)AuthorAge
* Add support for transfer functions to GrColorSpaceXformGravatar Brian Osman2017-10-31
* Re-land "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-26
* Revert "converted OverdrawColorFilter to SkSL"Gravatar Ethan Nicholas2017-10-25
* converted OverdrawColorFilter to SkSLGravatar Ethan Nicholas2017-10-25
* Convert geometry shaders to operate in Skia device spaceGravatar Chris Dalton2017-10-25
* Remove color space xform support from SkSLGravatar Brian Osman2017-10-23
* Be considerate of GPUs lacking npot support when testing GrSimpleTextureEffectGravatar Robert Phillips2017-10-20
* Make GrRectBlurEffect use bilerpGravatar Robert Phillips2017-10-20
* Remove color space xform from GrTextureDomain & GrSimpleTextureEffectGravatar Brian Osman2017-10-18
* Convert more code to use color space xform FPGravatar Brian Osman2017-10-18
* Remove precision from GrGLSLVaryingHandlerGravatar Chris Dalton2017-10-16
* converted GrRectBlurEffect to SkSLGravatar Ethan Nicholas2017-10-16
* regenerated SkSL files to fix CheckGeneratedFilesGravatar Ethan Nicholas2017-10-16
* Batch better in GrSmallPathRenderer and add perspective support.Gravatar Jim Van Verth2017-10-12
* SkSL FPs now support child processors, converted ArithmeticFP to SkSLGravatar Ethan Nicholas2017-10-11
* initClassID no longer auto-allocates idsGravatar Ethan Nicholas2017-10-09
* converted GrConfigConversionEffect to SkSLGravatar Ethan Nicholas2017-10-05
* changed vertex attribute precisions to be actual typesGravatar Ethan Nicholas2017-09-27
* Add ability to remove unique key from proxy and underlying surface.Gravatar Greg Daniel2017-09-26
* switched SkSL's temporary 'highfloat' type back to 'float'Gravatar Ethan Nicholas2017-09-22
* Use shader based blending to clamp kPlus mode w/F16Gravatar Brian Osman2017-09-20
* re-land of new SkSL precisionsGravatar Ethan Nicholas2017-09-18
* Revert "Revert "Allow GrDrawOpAtlas to grow as needed""Gravatar Jim Van Verth2017-09-18
* Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...Gravatar Ethan Nicholas2017-09-18
* Revert "Revert "Switched highp float to highfloat and mediump float to half.""Gravatar Ethan Nicholas2017-09-15
* Revert "Allow GrDrawOpAtlas to grow as needed"Gravatar Jim Van Verth2017-09-15
* Allow GrDrawOpAtlas to grow as neededGravatar Jim Van Verth2017-09-15
* Remove unused GPU RGB to YUV codeGravatar Brian Osman2017-09-14
* Adjust GPU YUV -> RGB (JPG) conversionGravatar Brian Osman2017-09-13
* Add support for additional textures in GrDrawOpAtlasGravatar Jim Van Verth2017-09-12
* Revert "Revert "Switch to the new SkSL lexer.""Gravatar Ethan Nicholas2017-09-11
* Revert "Switch to the new SkSL lexer."Gravatar Ethan Nicholas2017-09-11
* Switch to the new SkSL lexer.Gravatar Ethan Nicholas2017-09-11
* Add multitexture support to text and path shaders, take 3.Gravatar Jim Van Verth2017-09-11
* Revert "Revert "Revert "Add multitexture support to text and path shaders"""Gravatar Mike Klein2017-09-08
* Revert "Revert "Add multitexture support to text and path shaders""Gravatar Jim Van Verth2017-09-08
* Revert "Add multitexture support to text and path shaders"Gravatar Jim Van Verth2017-09-08
* Add multitexture support to text and path shadersGravatar Jim Van Verth2017-09-08
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Add explicit conversion from uint2 to float2 for VulkanGravatar Robert Phillips2017-08-25
* Switch atlas clients over to using absolute texture coordinates (take 2)Gravatar Robert Phillips2017-08-25
* Revert "Switch atlas clients over to using absolute texture coordinates"Gravatar Robert Phillips2017-08-24
* Switch atlas clients over to using absolute texture coordinatesGravatar Robert Phillips2017-08-24
* Revert "Switched highp float to highfloat and mediump float to half."Gravatar Brian Salomon2017-08-17
* Switched highp float to highfloat and mediump float to half.Gravatar Ethan Nicholas2017-08-16
* Replace SkFAIL with SK_ABORT.Gravatar Ben Wagner2017-08-16
* Minor geometry processor clarification.Gravatar Brian Salomon2017-08-16
* Fix string typing in generated codeGravatar Brian Osman2017-08-15
* Switch SkSL to std::stringGravatar Brian Osman2017-08-14
* Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.Gravatar Brian Salomon2017-08-11