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effects
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GrYUVEffect.cpp
Commit message (
Expand
)
Author
Age
*
Remove unused GPU RGB to YUV code
Brian Osman
2017-09-14
*
Adjust GPU YUV -> RGB (JPG) conversion
Brian Osman
2017-09-13
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Require clone() be implemented by GrFragmentProcessor subclasses
Brian Salomon
2017-07-31
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Compose and YUV fragment processor clone implementations
Brian Salomon
2017-07-26
*
Speculative "fix" for crash in analyzeProcessors
Robert Phillips
2017-06-30
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Fully remove coord transform precision code
Brian Osman
2017-04-04
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Rebase and fix chromium
Brian Osman
2017-03-04
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
Brian Salomon
2017-01-27
*
Revert "Start of rewrite of GrFragmentProcessor optimizations."
Ethan Nicholas
2017-01-27
*
Start of rewrite of GrFragmentProcessor optimizations.
Brian Salomon
2017-01-27
*
Make GrYUVEffect take GrTextureProxies
Robert Phillips
2017-01-24
*
Stop tracking whether GrFragmentProcessors read their input
Brian Salomon
2017-01-23
*
Continue making Ganesh use absolute texture coordinates - take 2
Robert Phillips
2017-01-20
*
Revert "Continue making Ganesh use absolute texture coordinates"
Joe Gregorio
2017-01-17
*
Continue making Ganesh use absolute texture coordinates
Robert Phillips
2017-01-17
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Rename GrTextureAccess to GrProcessor::TextureSampler.
Brian Salomon
2016-11-17
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Add NV12 texture conversion support.
jbauman
2016-06-09
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Add GrShaderFlags enum
cdalton
2016-02-11
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Add ability to extract YUV planes from SkImage
bsalomon
2016-02-01