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* Use GrTextureDomain in GrBicubicEffect to perform non-bleeding HQ filter ↵Gravatar commit-bot@chromium.org2013-12-16
| | | | | | | | | | | | drawBitmap. R=senorblanco@chromium.org, robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/99203011 git-svn-id: http://skia.googlecode.com/svn/trunk@12687 2bbb7eff-a529-9590-31e7-b0007b416f81
* Make texture domain a helper so that it can be incorporated into other effects.Gravatar commit-bot@chromium.org2013-12-09
R=robertphillips@google.com, jvanverth@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/98893006 git-svn-id: http://skia.googlecode.com/svn/trunk@12569 2bbb7eff-a529-9590-31e7-b0007b416f81