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GrSimpleTextureEffect.cpp
Commit message (
Expand
)
Author
Age
*
Make generated effects from sksl fp files not need SK_SUPPORT_GPU
Greg Daniel
2018-04-06
*
updated .fp file headers
Ethan Nicholas
2018-02-01
*
removed extraneous unused uniform handles for SkSL samplers
Ethan Nicholas
2017-12-20
*
converted GrMagnifierEffect to SkSL
Ethan Nicholas
2017-12-13
*
Remove color space xform support from SkSL
Brian Osman
2017-10-23
*
Be considerate of GPUs lacking npot support when testing GrSimpleTextureEffect
Robert Phillips
2017-10-20
*
Make GrRectBlurEffect use bilerp
Robert Phillips
2017-10-20
*
Remove color space xform from GrTextureDomain & GrSimpleTextureEffect
Brian Osman
2017-10-18
*
converted GrRectBlurEffect to SkSL
Ethan Nicholas
2017-10-16
*
initClassID no longer auto-allocates ids
Ethan Nicholas
2017-10-09
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Fix string typing in generated code
Brian Osman
2017-08-15
*
Switch SkSL to std::string
Brian Osman
2017-08-14
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
automatically generate clone() methods for SkSL fragment processors
Ethan Nicholas
2017-07-31
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
switched to infra version of clang-format for skslc
Ethan Nicholas
2017-07-27
*
moved changes out of autogenerated .cpp file and into source .fp file
Ethan Nicholas
2017-07-26
*
Remove GrBackendTextureDesc
Brian Salomon
2017-07-20
*
run skslc output through clang-format
Ethan Nicholas
2017-07-19
*
Re-land of "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-13
*
Revert "converted GrSimpleTextureEffect to sksl"
Ethan Nicholas
2017-07-12
*
converted GrSimpleTextureEffect to sksl
Ethan Nicholas
2017-07-12
*
Clean up GrResourceProvider usage
Robert Phillips
2017-06-15
*
Retract GrTexture.h a bit
Robert Phillips
2017-06-09
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Retract GrContext from src/gpu/effects
Robert Phillips
2017-03-15
*
Refactor GrColorSpaceXformHelper
Brian Osman
2017-03-08
*
Remove GrFragmentProcessor::computeInvariantOutput
Brian Salomon
2017-02-13
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Push GrTextureProxy down to more effects
Robert Phillips
2017-01-30
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Remove option to make GrCoordTransforms apply to device positions.
Brian Salomon
2016-10-03
*
Start supplying random color space xforms to FP tests
Brian Osman
2016-10-03
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Two changes:
brianosman
2016-09-12
*
Add color gamut xform helpers to GrGLSLShaderBuilder
brianosman
2016-09-07
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
sk_sp for Ganesh.
bungeman
2016-06-09
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
*
Add more specialized fragment builders
cdalton
2016-02-18
*
Next round of GrGLSLFragmentProcessor-derived class cleanup
robertphillips
2016-02-04
*
Clean up GrGLSLFragmentProcessor-derived classes
robertphillips
2016-02-03
*
Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
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