aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/effects/GrSimpleTextureEffect.cpp
Commit message (Expand)AuthorAge
* Clean up GrResourceProvider usageGravatar Robert Phillips2017-06-15
* Retract GrTexture.h a bitGravatar Robert Phillips2017-06-09
* Move the ability to access textures, buffers, and image storages out from GrP...Gravatar Brian Salomon2017-04-04
* Retract GrContext from src/gpu/effectsGravatar Robert Phillips2017-03-15
* Refactor GrColorSpaceXformHelperGravatar Brian Osman2017-03-08
* Remove GrFragmentProcessor::computeInvariantOutputGravatar Brian Salomon2017-02-13
* make GR_TEST_UTILS=0 workGravatar Hal Canary2017-02-02
* Push GrTextureProxy down to more effectsGravatar Robert Phillips2017-01-30
* Merge GrGLSLCaps into GrShaderCapsGravatar Brian Salomon2016-11-29
* Rename GrTextureParams to GrSamplerParamsGravatar Brian Salomon2016-11-17
* Remove option to make GrCoordTransforms apply to device positions.Gravatar Brian Salomon2016-10-03
* Start supplying random color space xforms to FP testsGravatar Brian Osman2016-10-03
* Remove unneeded GrGLSLTransformedCoordsArray typeGravatar bsalomon2016-09-12
* Two changes:Gravatar brianosman2016-09-12
* Add color gamut xform helpers to GrGLSLShaderBuilderGravatar brianosman2016-09-07
* Introduce GrColorSpaceXform, for gamut conversion on texturesGravatar brianosman2016-07-18
* sk_sp for Ganesh.Gravatar bungeman2016-06-09
* Rename EmitArgs::fSamplers to fTexSamplersGravatar cdalton2016-04-11
* Add more specialized fragment buildersGravatar cdalton2016-02-18
* Next round of GrGLSLFragmentProcessor-derived class cleanupGravatar robertphillips2016-02-04
* Clean up GrGLSLFragmentProcessor-derived classesGravatar robertphillips2016-02-03
* Create GLSLUniformHandler class for gpu backendGravatar egdaniel2015-12-03
* Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.Gravatar egdaniel2015-11-18
* Rename some processor functions from GL to GLSLGravatar egdaniel2015-11-13
* Make all GrFragmentProcessors GL independent.Gravatar egdaniel2015-11-13
* Move all ShaderBuilder files to GLSLGravatar egdaniel2015-11-11
* Bye bye processor data manager.Gravatar bsalomon2015-10-06
* Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*Gravatar bsalomon2015-08-28
* Revert of Change SkShader;asFragmentProcessor signature to no longer take skp...Gravatar rmistry2015-08-28
* Change SkShader;asFragmentProcessor signature to no longer take skpaint\grcolor*Gravatar bsalomon2015-08-28
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* When getGLInstance is called on a frag proc, the resulting GrGLFragmentProces...Gravatar wangyix2015-08-18
* Added registerChild; transforms, textures, glKey automatically handled.Gravatar wangyix2015-08-04
* Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()Gravatar wangyix2015-07-22
* Moved GrGLFragmentProcessor definition to its own fileGravatar wangyix2015-07-22
* More threading of GrProcessorDataManagerGravatar joshualitt2015-07-09
* fix up test create functionsGravatar joshualitt2015-07-08
* Move GLSL-specific routines/classes to separate glsl directoryGravatar jvanverth2015-06-24
* rename GrDrawTargetCaps to GrCapsGravatar bsalomon2015-05-19
* Make XPFragmentBuilder only Builder with access to DstCopy.Gravatar egdaniel2015-04-29
* create GrTestUtils.h, move some common functions into itGravatar joshualitt2015-04-28
* Use GLSLCaps for creating processor keys and GLSL-specific programsGravatar jvanverth2015-04-28
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
* Remove backend factoriesGravatar joshualitt2014-12-04
* remove proc keyGravatar joshualitt2014-11-25
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03