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path: root/src/gpu/effects/GrSimpleTextureEffect.cpp
Commit message (Expand)AuthorAge
* Remove GrCoordTransform::kPosition_CoordSetGravatar bsalomon2014-12-18
* Remove backend factoriesGravatar joshualitt2014-12-04
* remove proc keyGravatar joshualitt2014-11-25
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* Changes to remove program effects builderGravatar joshualitt2014-09-18
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...Gravatar joshualitt2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
* This moves us towards variable length effect keys. The overall program key no...Gravatar bsalomon2014-07-11
* Goodbye GrEffectRef.Gravatar bsalomon2014-07-08
* SK_SUPPORT_LEGACY_GRTYPES to hide duplicate types from SkTypes.hGravatar commit-bot@chromium.org2014-03-28
* Make GPU coord transforms automaticGravatar bsalomon@google.com2013-10-02
* Add a GrCustomCoordsTextureEffect classGravatar commit-bot@chromium.org2013-09-30
* Revert "Add a requiresVertexShader method to GrGLEffect"Gravatar commit-bot@chromium.org2013-09-30
* Change old PRG to be SkLCGRandom; change new one to SkRandomGravatar commit-bot@chromium.org2013-09-09
* Add a requiresVertexShader method to GrGLEffectGravatar commit-bot@chromium.org2013-09-06
* Isolate VertexBuilder from GrGLShaderBuilderGravatar commit-bot@chromium.org2013-08-30
* Rename ShaderType enum to ShaderVisibilityGravatar commit-bot@chromium.org2013-08-30
* Fix case where GrGLEffectMatrix gives back a dangling ptr for the coords var ...Gravatar commit-bot@chromium.org2013-08-28
* Replace uses of GrAssert by SkASSERT.Gravatar tfarina@chromium.org2013-08-17
* make the filter mode for GrTextureAccess an enum so we can plumb downGravatar humper@google.com2013-07-25
* Expand modulate, add, subtract, extract component glsl helpers.Gravatar bsalomon@google.com2013-04-18
* Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps.Gravatar bsalomon@google.com2013-03-25
* Attempt to reland 8264-5 with warning-as-error fixes.Gravatar bsalomon@google.com2013-03-20
* revert 8265-8264 (broke build)Gravatar reed@google.com2013-03-20
* Adds local coords to GrEffect system.Gravatar bsalomon@google.com2013-03-20
* Removed unused parametersGravatar sugoi@google.com2013-03-11
* Make GrGLEffects use an interface to append their code.Gravatar bsalomon@google.com2013-03-07
* Use SkMWRandom in GLPrograms test.Gravatar bsalomon@google.com2013-02-13
* Let them eat GrEffectRef.Gravatar bsalomon@google.com2013-01-22
* Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffec...Gravatar bsalomon@google.com2013-01-17