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GrShadowGeoProc.cpp
Commit message (
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Author
Age
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Switched highp float to highfloat and mediump float to half."
Brian Salomon
2017-08-17
*
Switched highp float to highfloat and mediump float to half.
Ethan Nicholas
2017-08-16
*
Minor geometry processor clarification.
Brian Salomon
2017-08-16
*
renamed SkSL types in preparation for killing precision modifiers
Ethan Nicholas
2017-07-28
*
Make ShadowRRectOp a non-legacy GrMeshDrawOp
Brian Salomon
2017-07-13
*
Fix transparent ambient shadows
Jim Van Verth
2017-05-11
*
Fix fast blur for shadow rrects.
Jim Van Verth
2017-04-28
*
Remove exec bit from source files.
Ben Wagner
2017-02-08
*
make GR_TEST_UTILS=0 work
Hal Canary
2017-02-02
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Add shadowrrect geometry processor
Jim Van Verth
2016-11-21